- Fixed typos in "join the Itinerant Priests", "Advancement", and G6 - A generic "works" line for every Itinerant Priest refers to "either of the local priests"- fixed - Replaced some double quotes in "Advancement" with single quotes - Added addtopic "local priests" to the IP join message - Fixed a double space in the Ynesai race description that I happened to notice
Prickle-spice tree based off of rambutans. Should be comparable to P:C's apple trees. Inspired by their mention in AFFA's Nemon's Memory Stone:
You're a kid sitting on the beach as your father gets the flatboat ready. You can't wait to go out again, fresh in love with the sea. There's a gentle autumn breeze behind you, carrying the scents of breadpalm and prickle-spice.
3 harvestable breadpalm assets; should be sized on the smaller end of medium. For common usage in Stros M'kai. Based off of their mention in AFFA's Nemon's Memory Stone:
You're a kid sitting on the beach as your father gets the flatboat ready. You can't wait to go out again, fresh in love with the sea. There's a gentle autumn breeze behind you, carrying the scents of breadpalm and prickle-spice.
-Remove a lot of extra wood and rocks and mid stage detailing to cut down on the 1000+ reference heavily scripted cell -Tidy up the buildings and make them fall in line with general Hlaalu design practices -De-cobbling -Add in the Tribunal/Divine Temple options -Create new landscape meshes with the MWSE mesh grabber so janky dirt mounds and rocks don't need to be used. -Get Mort to help with the scripting for all of the changes :) -Get an inter to hop on the int planning and claims
Narsis hosts one of the East's most prestigious chapters of the Mages Guild, a tall tower populated by world-renowned enchanters, scholars, and arcanists.