High

Orethan 02 - Othrenis

A largely safe exterior space with the Velothi tier 3 settlement Othrenis. Othrenis is a wealthy trade town on Veloth's Path. This town is a prominent destination for tourists on their way to Almalexia, and a very big customer for overland House Dres traders. There are large saltrice depots and a bustling slave market. A Farmers and Labourers hall should operate in the city. Veloth's path cuts through the claim and has a few ancestral tombs along the way. A few farms should be placed throughout the claim.

Orethan 01 - Nanaav

A transition claim between Aanthirin and the Orethan Heartlands. This claim contains the east bank of Lake Andaram, which is littered with grottos and at least one shipwreck. The Indoril chapel of Nanaav sits north of the lake, and is the holding of Indoril Beroth. Beroth is the ruler of Othrenis, Aimrah, and is a militant House Hlaalu Hater.:tm: The chapel should contain a high end smith, and some outfitters for Indoril players. A small Velothi farmstead is to the north of Nanaav, and there should be a few ancestral tombs.

Aren Manor Replacement Stronghold

A new stronghold to complete the Mournhold network and replace the rather janky and content-lite Aren Manor.

The new stronghold should sit on a saddle between two peaks on the border of Armun and Aanthirin, slightly behind where Aren Manor is currently.

The name in the esp is a joke suggestion, but it would be a nice nod to whomever made the original location to keep something like Aren in the name.

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