A claim to fix the exterior issues on area 12 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.
For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.
A claim to fix the exterior issues on area 11 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.
For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.
A claim to fix the exterior issues on area 10 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.
For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.
In this particular claim, funky asset usage in Verenzaris should be looked at in addition to the points given below. Some fixes around Teyn were already made by Chef.
A claim to fix the exterior issues on area 8 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.
For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.
In this particular claim, fix and heavily reduce cliff usage, prefering terrain, and add more paths to points of interest.
A claim to fix the exterior issues on area 6 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.
For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.
In this particular claim, the focus should be on fixing and reducing cliff usage. Some fixes have already been done by Chef near Omaynis.
A claim to fix the exterior issues on area 4 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.
For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.
A claim to fix the exterior issues on area 2 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.
For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.
In this particular claim, the focus should be on adding visual blockers and making the roads sunken.
A claim to fix the exterior issues on area 1 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.
For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.
In this particular claim, the Pryai river will need most work.