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Roth Roryn Overhaul 12

A claim to fix the exterior issues on area 12 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.

For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.

Roth Roryn Overhaul 11

A claim to fix the exterior issues on area 11 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.

For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.

Roth Roryn Overhaul 10

A claim to fix the exterior issues on area 10 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.

For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.

In this particular claim, funky asset usage in Verenzaris should be looked at in addition to the points given below. Some fixes around Teyn were already made by Chef.

Roth Roryn Overhaul 08

A claim to fix the exterior issues on area 8 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.

For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.

In this particular claim, fix and heavily reduce cliff usage, prefering terrain, and add more paths to points of interest.

Roth Roryn Overhaul 06

A claim to fix the exterior issues on area 6 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.

For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.

In this particular claim, the focus should be on fixing and reducing cliff usage. Some fixes have already been done by Chef near Omaynis.

Roth Roryn Overhaul 04

A claim to fix the exterior issues on area 4 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.

For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.

Roth Roryn Overhaul 02

A claim to fix the exterior issues on area 2 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.

For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.

In this particular claim, the focus should be on adding visual blockers and making the roads sunken.

Roth Roryn Overhaul 01

[pending on Clambering Moor assets]

A claim to fix the exterior issues on area 1 on the image provided below. As mainland is now an .esm, you can simply modify the landscape and objects through an .esp.

For background, Roth Roryn is largely an ancient landscape from 2010, which was given a new coat of paint in 2019 by Nemon. Still, old design issues persist and need to be fixed to make the region shine.

In this particular claim, the Pryai river will need most work.

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