Medium

Firewatch NPC Additions

This adds 1 extra guard and 5 generic NPCs to the exterior of Firewatch, this way feels a little less empty. 

Something I noticed while looking to make sure no one's sunk into the ground is that the only NPCs currently out and about in the exterior are the guards and quest-specific NPCs, this will help alleviate this and bring the city up to the standards of every other settlement in both vanilla and TR.

The new additions are:

Corrected Mournhold-style flower variants

The MH flower variants had very wacky material and alpha settings. I've corrected these to correspond to their vanilla counterparts. The glowing effect that became prevalent under certain conditions is now gone. They were mistakes and not intentional. The alpha settings have been set to match those from the vanilla counterparts in the Morrowind Optimization Patch. No more blocky black edges on your glowing flowers! Just smooth flowers of the non-glowing persuasion!

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