Slave shack situated next to the home of a 4 person Dunmer farming family. The shack is home to two Argonian slaves who farm and fish in turn, and pretty much hate each other.
The shack should display this, creating some sort of traps or barrier between their sleeping locations.
This adds 1 extra guard and 5 generic NPCs to the exterior of Firewatch, this way feels a little less empty.
Something I noticed while looking to make sure no one's sunk into the ground is that the only NPCs currently out and about in the exterior are the guards and quest-specific NPCs, this will help alleviate this and bring the city up to the standards of every other settlement in both vanilla and TR.
Ancestor Ghost with weapon animations (equip/attack/unequip). Works with 1h weapons. Anims made for P:C wraith model but maybe you would find some use for this model too.
The MH flower variants had very wacky material and alpha settings. I've corrected these to correspond to their vanilla counterparts. The glowing effect that became prevalent under certain conditions is now gone. They were mistakes and not intentional. The alpha settings have been set to match those from the vanilla counterparts in the Morrowind Optimization Patch. No more blocky black edges on your glowing flowers! Just smooth flowers of the non-glowing persuasion!