House Hlaalu

2021-02-07 Meeting Summary

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Hlaalu Council

What started as an open meeting became mostly focused on Hlaalu Council discussion.

The situations of Edayn Sadras (Council Elector), Fethis Hlaalu (House Peer and Duke of Narsis District) and Orvas Dren (not actually a member of House Hlaalu even on paper) were confirmed, as TR documents were inconsistent on those points.

2019-01-13 Meeting Summary - Hlaalu History and Questline

Proposed Agenda

Missing Hlaalu questions

  1. What are the three most notable events in faction history?
  2. What happened to them during and after the Armistice?
  3. What happened to them during and after the Simulacrum?
  4. What is the future outline?
    1. What are the rough outlines for local plots? How do they tie into the global plot?
    2. What conflicts exist that the player cannot resolve?
  5. What bonus and fluff is there?

2018-12-23 Meeting Summary

What are they doing?

How do they sustain themselves?

Trade is the Hlaalu’s primary source of income. Their primary trade has historically been exports and imports to and from foreign lands, even as intermediaries to other houses. They had a less well-established role in internal trade (as the Indoril were trying to occupy that position when trade between houses was not done directly), but it did exist; the recent Hlaalu landgrabs are an attempt to increase their control of internal trade.

2018-12-09 Meeting Summary

Proposed Agenda (sorta)

  1. How are they represented in game?
    1. Do they own settlements or buildings in other people's settlements?
    2. Do they have faction guards?
    3. What notable holdings do they have? Where is their seat of power?
    4. What active border or holding conflicts do they have?
    5. What other factions hate or love them? Why? How is that represented?
    6. Which of their members is an Elder Council member (Red or White Chorus)?
  2. What is the future outline?

2018-08-12 Meeting Summary

Orlukh Clan

The Orlukh have a unique clan power makes them incredibly slow, but nigh-immune to all damage

Skin of Iron (Power)
Resist Normal Weapons, Resist Magicka, Drain Acrobatics - 100, Drain Athletics - 100
OR
Dodge, Burden
OR
something else (other possibilities were buffing all of the armour skills + unarmoured, having a shield effect, restore or fortify health…)

2017 11 05 Meeting Summary

Proposed Agenda

  • Faction ranks: Should any of TR’s faction ranks for Great Houses replace the vanilla ranks?
  • Player strongholds

Meeting Summary

Faction ranks

In general, the discussion started with a review of a previous short disagreement whether the vanilla ranks should be kept or the ranks that TR invented for the mainland factions (which no longer exist) should be used instead.

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