The Orlukh have a unique clan power makes them incredibly slow, but nigh-immune to all damage
Skin of Iron (Power) Resist Normal Weapons, Resist Magicka, Drain Acrobatics - 100, Drain Athletics - 100 OR Dodge, Burden OR something else (other possibilities were buffing all of the armour skills + unarmoured, having a shield effect, restore or fortify health…)
The Orlukh are a mainly Orcish vampire clan who dwell primarily in an abandoned mine in Roth-Roryn. Their original conceptualisation took place in 2016. A quest claim for the "introduction" quest is here.
As with all vampire clans, it is likely that the player will want to become part of them, so we need to make some concepts what their powers are, what their questline would be, and, in general, what we want the mainland vampire clans to be like.