Master Plan

2017 03 05 Meeting Summary

Dealing with conflicts with modders working on TR

  • To avoid conflicts with TR mods, developers should check a list of mods affecting TR and check with any modders whose work may be affected.
  • Perhaps stress our Discord presence a bit more in our external content, as people may find it to have a lower barrier of entry than our forums and will be more ready to bring an issue to our attention.
  • TR should provide the detailed correct step by step procedure to use mash updaters in the readme

2015 08 29 Meeting Summary

This is a summary of the Skype meeting that took place on Saturday, August 29, 2015, where we started discussing the Master Plan. We didn't discuss the actual content yet, but we did list some things that should also be covered in the Master Plan:

Shops should have a purpose in towns, instead of merely being filler. Presumably, this idea would extend to settlement demographics in general.

2015 08 08 Meeting Summary

The meeting of Saturday, August 8, 2015 started off like any good TR meeting; with silence, typing and an in-depth discussion on the topic of chips. Have fun figuring out what kind v

After about 10 minutes of this, we finally got on-topic. This allowed 10Kaziem to share her thoughts on the pipeline, before she was sadly kidnapped by Real Life.

2015 08 01 Meeting Summary

The meeting of Saturday, August 1, 2015 could best be described as rambly. In short, St. Veloth hijacked the meeting to share his ideas on a variety of subjects, which were then discussed in TR's trademark 'let's go completely off-topic' fashion. There was also some discussion on TR's accounts on various sites, but since that's both confidential and not very interesting, I won't go into further detail.

As for the new ideas, we didn't reach any kind of decision on any of them, so I'll just leave them hear for other members to think about.

2015 07 18 Meeting Summary

This summary -- of the Skype Meeting that took place on Saturday, July 18, 2015 -- is somewhat haphazard, as I wanted to toss it out before the next meeting, which will be on Saturday, August 1, 2015. The topic of the meeting was characterizing Morrowind, but naturally a subject so broad and important can't be tackled in a single Skype meeting, so the intention was simply to make a start on which we could expand in future meetings.

2014-11-29 Meeting Summary

This is a summary (sort of) of the Skype meeting that took place on Saturday, November 29, 2014. It's been a while since the last Skype meeting, so this was mainly an orientation meeting between lead developers. We covered a lot of topics and often delved into specifics:

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