Othreleth Woods

Othreleth Woods Region Guide

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Othreleth Woods Region

Othreleth Woods functions as both House Hlaalu's major bread basket region, as well as dense dangerous woodland for exploration. The settlements as well as Veloth's Path function as the safest parts of the region.

Aim for 200 references for wilderness cells as a soft cap. DO NOT make wilderness cells above 350 references unless its required for settlements or points of interest.

2020-11-15 Meeting Summary (First Othreleth Woods Template Meeting)

1. First, quickly go over the current implementation of the region. This stage is about taking stock of what we have to work with.

1.1. What does it currently look like

Most of it is an empty heightmap. The north-western and north-eastern parts (remnants of the old implementation) are a mish mash of WG and AI parts. Some shrooms are floating in the east as part of an old test cell and assets tests are being done in the cells bordering the Armun Ashlands.

2016 04 23 Meeting Summary

Meeting of Saturday April 16 2016

Discussion Leader: Gnomey   

Proposed topics to discuss

  • discuss the general heightmap (I’ll be uploading a new version of my file with images)
  • discuss the borders of the Deshaan region
  • decide the rough number and positioning of Dres clansteads
  • discuss the general number and placement of dungeons in the Deshaan
  • discuss the weather (of the Deshaan)

 

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