TR_Factions

Version: 

Active: 

Currently in development

Checked out: 

No

This file facilitates TR's edits to the vanilla game, for the integration of our content with vanilla. This primarily means increasing FactionRep requirements for advancement, and Hortator and Nerevarine quests.

Since this file edits dialogue and Mainland entities, be sure to always load it with TR_Mainland.esp

Link to previous release.

Merged Bugfixes: 

Comments

Redesigned Telvanni death

FlinSunset's picture

Redesigned Telvanni death checks and made them future proof. Killing any Telvanni councilor now starts a separate global script in Mainland, which is empty in Mainland but increments TelvanniDead in Factions.

Moved Dral's disable/enable to a separate script attached to an activator in his chambers. It runs independently of his Mainland script and doesn't do anything if Dral is dead or you started the Unseating Rilvin Dral quest.

Cleaned two dirtied vanilla entries.