Othreleth Woods

2022-02-13 Meeting Summary - Telvanni Library and SH+VM Exteriors

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Proposed Agenda

We will probably make a decision on whether to replace the Telvanni library now or later. (Proposal is a standard Velothi tower as replacement)

Other potential topics: further Almas Thirr planning (who does what when) and Sundered Scar discussion (sorting out any remaining asset claims, exterior claim borders, possibly setting up design claims for them). Possibly further quest discussion.

Future Releases

2022-02-13 Meeting Summary - Telvanni Library and SH+VM Exteriors

Proposed Agenda

We will probably make a decision on whether to replace the Telvanni library now or later. (Proposal is a standard Velothi tower as replacement)

Other potential topics: further Almas Thirr planning (who does what when) and Sundered Scar discussion (sorting out any remaining asset claims, exterior claim borders, possibly setting up design claims for them). Possibly further quest discussion.

Future Releases

Othreleth Woods 08 - Narun

Claim outlined as "OW_08" on the attached map

This claim includes Narun, a Hlaalu village which has a Mages Guild research outpost that gathers and studies the many alchemical ingredients of Othreleth Woods. The immediate surroundings of Narun are thickly wooded, but most of the claim along the many roads and the Kanit River should be open with a lot of plantations and farms.

Othreleth Woods 07 - Andrethis

Claim outlined as "OW_07" on the attached map

Contains the industrial town of Andrethis, where goods are transferred between flat-bottom riverboats and deeper-hulled vessels that travel down to the Thirr. Should contain a riverside grotto or two and some small Hlaalu plantations and farms. Fort Loopmoth exists as the only Legion fort made in Narsis District before the Hlaalu let them garrison their cities.

Othreleth Woods 05 - Narusa Winery

Claim outlined as "OW_05" on the attached map

Contains Narusa Winery, a very large comberry plantation which produces shein and greef, controlled by one of House Hlaalu’s councillors. Also contains stretches of Veloth’s Path (T_De_SetInd_TxCobbleStone_01) in the south. Most of the claim area should be cleared of trees with farms and plantations, and should be quite safe. There should be a Velothi tower (non-hostile) on an elevated ridge in the southwest of the claim, where the Veloth’s Path makes a sharp U to the claim below.

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