Proposed

[Bosmeri Trade Goods] Jagga Drinking Set

Set of Bosmeri Jagga Drinking items.

Included are:
Teeth Cups - In several rock colours (Amber, Aquamarine, Jade, Ruby) potentially have a filled (alchemical) and unfilled (clutter) type.
Children's Cups - In same colours, smaller, and without the teeth on top.
Serving Spoon - In single colour, bone darker bone handle, lighter bone scoop.
Fermenting Container - Large Leather Container with the Jagga inside.
 

Armun Ashlands Unique Trees

Ash-o-philic trees adapted to life in the Armun Ashlands (Armun Wastes). The aim of this asset and others is to make the region more distinct from the vanilla Ashlands.

The trees should appear scraggly and harsh, worn down by ash storms. For a change, these should appear coniferous to fit with the neighboring Velothi Mountains. The needles should have a brown-to-red hue. The name could be Mothers-crib-tree, as in the concept art below.

When making the asset, don't texture the individual leaves; instead, TES III trees tend to use planes of undifferentiated leaf-mess.

[PI] Fruit, Flowers, and Carnivorous Plant for Yneslea

An assortment of plants for Yneslea, one of which will be hazardous and probably require scripting. The flowers and fruit-bearing plants should be containers with ingredients.

Plant names will have to be worked out later in development. (So far, the green grape-like one is 'mockberries', and the tall spear-like one beneath it is a 'riverwisp')

 

Concepts by Feivelyn.

[PI] Ngop Plant

A root plant that is harvested to make Ngopta, a Quey cream liqueur.

Plant would have anywhere from 2-4 variations, and the root would be an ingredient. PLANT NEEDS CONCEPT ART (but it's something like the picture)

 

Root concept by Pickles

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