Redguard clothing megaclaim. Claimant should try to follow the vanilla model of having Common, Expensive, Extravagant, and Exquisite clothes, with Common being the majority.
Vague inspirations for the aesthetics of this set are the clothing of TESA: Redguard, styles of the American Old West, and 17th-18th Century colonial fashions of the Caribbean. Some nods to early 20th century fashion should also be present in the more costly items.
Concept art is by Aldergo, Tammilisäke, and Autochtone Fol
Redguard temple set based on the temple of Arkay from TESA: Redguard. To be used throughout Hammerfell (and likely in Dragonstar/Karthwasten as well).
This is a pan-Redguard set to be used alongside regional political/cultural architecture sets, along the same lines of the Velothi and Cyrodiilic temple sets. Ideally, it should be more variable than the Velothi temples, and follow the modular model of the Imperial ones.
Rock carvings found in the center of Indoril (Velothi) villages in the Mephalan Vales.
The idea is that some vestige of the rock-carving tradition that created the Daedric ruins throughout Morrowind is still present among the Indoril lower class of the Mephalan Vales, from where the rocks used in the ruins construction are implied (by TR) to be from.
Funneler's Friend, a lattice-like mushroom that lives naturally in the Mephalan Vales, in symbiosis with silk-producing Silkfunneler spiders (which are too small to be reproduced in the MW game world). Also include a natural funnel silk ingredient.
Deshaan landscape assets taken from the many disorganized claims pertaining to them. These should be the last assets required to open the first claims featuring some of the Deshaan Plains, which will be featured in the Narsis release.