A modified vanilla static light that can now be equiped like a torch or placed into the ground. Useful to player for marking paths in dungeons or just lighting up a cave home. Basically a minecraft style torch, though i made this long before minecraft :P
4 ENCH and scrolls for some summons that weren't in Data yet,
4 bonus high-level scrolls for daedric altars,
A bunch of scroll enchantments that don't have an associated scroll (because I want to use these to replace drakes as Temple quest rewards, given once or twice, not generic scrolls placed in cells or leveled lists, but the effects themselves are generic enough that they could be used elsewhere or by the provinces)
For tombs: 5 and 25 gold that summon an Ancestor Ghost Ruby or Emerald that summon an Ancestor Ghost
EDIT: new file: - fixes minor issues with gold, now shows count and plays sound like vanilla - replaced individual gem scripts with 2 generic ones and added diamond and pearl. If merging over previous version, delete the older scripts "T_ScObj_DeTombEmerald" and "T_ScObj_DeTombRuby"
Any number of spell effect files, converted to be used as visual effects like the activator "sprigganup".
Note that the game's original spell effect files - are "file.NIF" only (Xfile.NIF and Xfile.KF are not needed for animated objects, but are needed to animate activators from scripts) - don't have keyframe strings (like NiTextKeyExtraData Idle: Start, Idle: Stop)
Light rays by Lougian, scoped in the mod Caverns Overhaul. Files attached here are an updated version of those in the mod.
Permission and updated HD package received by PM, but make sure the credits/readme issue has been sorted out in the Tamriel_Data archive before adding this!
A poor tableware set that would be used in Mournhold District and maybe Narsis District. The finish on these should be rough and unvarnished, making use of the natural form of the burls, as opposed to more finely shaped and finished Nordic woodworking. As I'm lazy, I'll work with image references:
sirrah: Three artifacts from Ragox's TR_i4-517-Hla claim (A retextured MT helmet, a saber, and a magical lute). A superfluous NiNode has been removed from the saber, otherwise the meshes seem technically good. I've left the lute .mp3 in Music/Special; I'm not sure if we should have a TR subfolder for this sort of thing.