Texture for Roth-Roryn that replaces the super detailed grass with the mushrooms (makes the texture look too busy, when Morrowind doesn't do that, clashes with the art style). This fits with the west gash textures that were left behind as well as blends in with the surrounding dirt and rock textures, and looks nice on cliffs.
Slow than most waterfalls, and the molten upper crust moves even slower. Should probably be used on an angle. Lava script is attached, and Stripes' has added an avoid node to the mesh itself.