Closed (Fixed)

EoE Tombs, minor issues and asset updates

Duril Ancestral Tomb
- Replaced in_velothismall_room_05 with the TD version
- Lowered the exterior load door as there was a gap underneath it

Nandiryon Ancestral Tomb
- Removed an out of bounds in_v_s_int_lpartition_01
- Removed a blacksquare that wasn't doing anything
- Reset the scale of the chest_tomb_small00 on the ashpit
- Nudged the int doors into their frames and set their scales back to 1
- Flipped the load door the right way around
- Fixed a floating altar
- Fixed three bleeding prayer stools

Some floaters and bleeders due to scale: 1.00 not sticking

Several ints had some misplaced items because the people trying to fix their scales forgot about the CS not saving scale: 1.00 to an esp (https://github.com/MWSE/MWSE/issues/453)

Sailen, Sarem Farmhouse
Fixed the scales of various misc items and containers
Also fixed a painfully obvious shell casper

Old Ebonheart, Ioclania Manor
Fixed the scales of various containers and a basket
Fixed a caspering chest as well

Roa Dyr, Sanctum

Mainland Section Edits October 2024

Replaced all instances of deprecated assets
Removed/replaced all the daedric steel weapons
made a few optimzations or landscape edits around coronati basin
made sure new ringmail and redguard items are present
some more gemstone search and replace - edited some dialogue to reflect this
replaced some weapons with more appropriate models
Some AI edits for things that I noticed were problematic in youtube lets plays (such as the watchman at Uman with the hunting hound) 
fixed some floaters
removed the lightrays once and for all

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