Closed (Fixed)

"Noises off" in Port Telvannis starts as soon as you hear the latest rumor

The quest "Noises Off" (TR_m1_PT_NoisesOff) in Port Telvannis starts as soon as you hear the latest rumor. I believe this is not up to TR standard, the quest list should only get populated once you actively click on a quest topic (or somesuch).

Armun Ashlands: Hostile NPCs in ihnammoth have bad stats

NPCs are level 10ish but have random assortments of equipment that don't match their skills. Worst examples:

  • TR_m4_O_Noris: boiled netch leather cuirass with a light armor skill of 11, also an iron mace with a blunt of 32
  • TR_m4_O_Drel: iron halberd with a spear skill of 15
  • TR_m4_O_Dandrasa: Bow with 2 arrows & a mace, bluntweapon of 17

Armun Ashlands: Hostile NPCs in shan-ahhe have bad stats

Seems to be a running theme in the Armun Ashlands, NPCs in shan-ahhe generally have mediocore skills/equipment for their level. They're all using exclusively auto-calculated stats. Worst example is "TR_m4_Vraggo the Wrangl" whose only weapon is a spear with a skill of 11 in spear. Same general story for the others.

TR_m2_tel_guard2 has low light armor skill

TR_m2_tel_guard2 has a low light armor skill compared to the other Telvanni guards. You probably wouldn't notice during normal gameplay, but with mods that increase fUnarmoredBase2 they won't wear most of their armor because they have a higher armor stat without it.

For the same reason, Staron in "Tel Mothrivra, The Glass Goblet" won't wear his shield.

Armun Ashlands: Hostile NPCs in Runat have bad stats

The cave appears related to TR_m7_HH_Sathis4. Based on the NPC scripts they're also related to a bounty quest of some kind. The hostile NPCs within all have auto-calc'd stats. Some specific examples below

  • TR_m4_O_Vanu: She has the quest related Ebony axe that is very valuable and does a lot of damage, but she has an axe skill of 36.
  • TR_m4_O_Rathys: He has an Iron great mace and a blunt weapon skill of 14
  • TR_m4_O_Nalmen: He uses an iron mace and a mix of light and heavy armor. His blunt weapon skill is 36, light armor is 11

 

Hlaalu Temple Stair-Floor Fix

Fixes to the bottom of the stairs in the Hlaalu divine temples I promised Aveno several weeks ago.

Interiors effected:

Andothren, Chapel of Mara

Hlerynhul, Chapel of Dibella

Narsis, Chapel of Zenithar

Sadrathim, Chapel of Stendarr (Also swapped out a 3way + wall combo with a hall corner adjacent to one of the floor tiles)

With the exception of the Sadrathim temple, no other changes except the additon of the floor pieces to the stair was made.

Salius Magrodius has conflicting dialogue for 'Dwemer ruins'

Salius Magrodius on the Northern Wind has 2 lines for 'Dwemer ruins', one of which is: "This vessel specializes in supporting Dwemer ruin excavations, but this her first time this far east. 'Northern Wind' was built in Wayrest, and I've spent most of my tenure as her captain investigating sites in Hammerfell for the Society." Jackarn (TR_m1_Jackarn) is actually the captain, and it seems like this line is meant for him.

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