Fix Available

Firewatch chapel window update

The Mw chapel windows were accidentally added with the wrong ID so they ended up overwriting the pc ones
This has since been corrected (https://www.tamriel-rebuilt.org/asset/pc-chapel-interior-window-restoration) but it does mean that the windows used in the Grand Chapel of Akatosh need to be swapped out to account for the new IDs

Nethan Marys has slightly outdated directions to Tel Oren

In the topic "Tel Oren", Nethan Marys (TR_m1_T_Nethan_Maryis, Mistress Faruna's mouth in Port Telvannis) has slightly outdated instructions. Namely, it still refers to Tel Oren being on the tip of a peninsula, as it was in the original Telvannis. However, since this line was written, EoE has now moved Tel Oren onto an archipelago.

In fact all the directions should be tested for correctness as a whole, as EoE rework may have rendered them faulty in other ways.

"Noises off" in Port Telvannis starts as soon as you hear the latest rumor

The quest "Noises Off" (TR_m1_PT_NoisesOff) in Port Telvannis starts as soon as you hear the latest rumor. I believe this is not up to TR standard, the quest list should only get populated once you actively click on a quest topic (or somesuch).

Armun Ashlands: Hostile NPCs in ihnammoth have bad stats

NPCs are level 10ish but have random assortments of equipment that don't match their skills. Worst examples:

  • TR_m4_O_Noris: boiled netch leather cuirass with a light armor skill of 11, also an iron mace with a blunt of 32
  • TR_m4_O_Drel: iron halberd with a spear skill of 15
  • TR_m4_O_Dandrasa: Bow with 2 arrows & a mace, bluntweapon of 17

Armun Ashlands: Hostile NPCs in shan-ahhe have bad stats

Seems to be a running theme in the Armun Ashlands, NPCs in shan-ahhe generally have mediocore skills/equipment for their level. They're all using exclusively auto-calculated stats. Worst example is "TR_m4_Vraggo the Wrangl" whose only weapon is a spear with a skill of 11 in spear. Same general story for the others.

TR_m2_tel_guard2 has low light armor skill

TR_m2_tel_guard2 has a low light armor skill compared to the other Telvanni guards. You probably wouldn't notice during normal gameplay, but with mods that increase fUnarmoredBase2 they won't wear most of their armor because they have a higher armor stat without it.

For the same reason, Staron in "Tel Mothrivra, The Glass Goblet" won't wear his shield.

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