Helnim FG: Rethyn Verelnim quest relies on an NPC ending combat at low health

Type: 

Issue

Severity: 

Normal

Game version: 

OpenMW

Concerns: 

TR_Mainland

Found in Version: 

Status: 

Fixed for Version: 

Description: 

The script for Rethyn Verelnim has him end combat and force greet the player at less than 20 health, but because he has little to no armor and the threshold is so low most mid-level characters will just end up killing him without even knowing that was supposed to happen. This makes the "intended" quest solution obtuse and feels weird that it counts as a failure from the questgiver.