Type:
Reminder
Severity:
Normal
Game version:
Morrowind
Concerns:
TR_Mainland
Found in Version:
Status:
Description:
An inherent problem to Morrowind - LTEX stores all texture IDs and paths that were once upon a time used in the plugin, and can't be easily gotten rid of or patched.
For example
T_MW_TerrCloverAT
T_MW_Terr_CloverAT
or
TR_nec_whiteroad
T_De_SetNecrom_TxCobbleStone_01
The biggest problem is that Morrowind registers them as two different textures and thereby can create texture seams even if the textures themselves are actually identical.
Comments
T_MW_TerrCloverAT T_MW_Terr
T_MW_TerrCloverAT T_MW_Terr_CloverAT and other AT duplicate LTEX were fixed by hex editing the OE/AT section, Necrom textures or other sections have not been fixed.