Too many lights in Andothren, Lloran Manor

Type: 

Bug

Severity: 

Normal

Game version: 

OpenMW

Concerns: 

TR_Mainland

Related Release File: 

Found in Version: 

Status: 

Description: 

The first floor of Andothren, Lloran Manor has a lot of light popping due to an excessive number of high-radius lights placed close together. I'm seeing this in OpenMW, but I have the light radius and light limit settings turned down to what I think should be vanilla parity.