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Workflow
This is the file where dialogue, quests, and claims for Roth-Roryn and the Ascadian Bluffs should be merged. Do not edit this file without also loading TR_Mainland.esp, and do not merge other esps into it without also loading TR_Mainland.esm! (see editing guidelines)
Development Plan
The Roth-Roryn Queue and the Ascadian Bluffs Queue contain links to the development meetings where the future of the section was hashed out.
Considerably most pressing are exteriors for the interior claims which have been finished (for Roth-Roryn a map and details can be found here), and replacing the dirt road that crosses through the Ascadian Bluffs with a main road texture. The Ascadian Bluffs are - sparse as they are - by and large finished.
Of secondary interests are working on implementing the Orc vampire clan in Roth-Roryn and reviewing and fixing some caspering from the landscape overhaul.
Comments
Grabbing and dropping, fixed
Grabbing and dropping, fixed some issues with the propylons. This still has a dirty cell which should be cleaned out.
Grabbing to replace some old
Grabbing to replace some old rock clusters with new stuff.
Dropping after creating a
Dropping after creating a more suitable border with the SVM region. Future work for this file should involve some additional
rock clusters-> newer assets replacement, as well as road detailing (smaller rocks, grass etc).Reminder that when the small
Reminder that when the small esp for https://www.tamriel-rebuilt.org/claims/brother-against-brother is merged into this section, it adds a script TR_m3_AT_Brother_Movement that uses the name TR_RR_Monastery. Will need an update when that place is NPCed.
Grabbing to work on flora.
Grabbing to work on flora.
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Posting an update with
Posting an update with Omaynis for the int claims, will do some flora work before dropping.
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Dropping. Remade the hill on
Dropping. Remade the hill on the north side of Omaynis, did a little bit of flora and fixed 2 book typos.
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Grabbing to add Omaynis 7 for
Grabbing to add Omaynis 7 for lucevar
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Dropping, done.
Dropping, done.
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Added a strider port to
Added a strider port to Omaynis, and slightly decluttered house B.
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Changelog (2020-02-20): -
Changelog (2020-02-20):
- Adapted Greetings 5 to the regional separators in the new Mainland (DO NOT EDIT THIS SECTION WITHOUT THE NEW MAINLAND!).
- Cleaned the file both with tes3cmd clean and tes3cmd common. Note that script tr_i4-385-hlasummon and enchantment tr_m4_olmsen_i4-261-hla must remain in TR_Mainland, even if they are currently only used in TR_Roryn (but they are generally useful).
- Fixed: in_strong_doorjam00 TR_i4-414-Hla_Romayon, Vault 1919 3132 11456 "gap with wall".
- Fixed: terrain_rock_rm_19 Armun Ashlands Region (-13,-22) -101269 -172918 1806 "casper a lot".
- Fixed: T_Mw_TerrRockRR_RockGrp_01 Roth Roryn (-1,-21) -6662 -165137 905 "c".
- Fixed: hlaalu_loaddoor_ 02 Menaan (-3,-20) -20917 -160785 309 "own".
- Fixed: in_hlaalu_door Menaan, Orzuk gro-Gum: Smith -345 22 736 "own".
- Fixed: Ex_De_Shack_Door Teyn, Lighthouse 197 52 -224 "doormarker (when entering this building from the top) leaves me stuck".
- Fixed: flora_hackle-lo_02 Roth Roryn (-11,-15) -88023 -116435 1447 "ff".
- Fixed: T_Mw_TerrRockRR_Rock_10 Roth Roryn (-11,-15) -86972 -115858 1508 "f".
- Fixed: T_Mw_TerrRockRR_Rock_28 Armun Ashlands Region (-2,-22) -14382 -172678 2373 "ff".
- Fixed: T_Mw_TerrRockRR_CliffS_04b Roth Roryn (-7,-21) -56113 -168184 4659 "caspers if you look from south".
- Fixed: com_chest_Daed_ruin_01 Roth Roryn (-3,-17) -19197 -131334 3228 "unlevel?". (Now TR_m4_AB_veranz_chest1, with some gold, a restore willpower potion and various crap. The chest is too easily found and too close to noobland.)
- Fixed: in_velothismall_ndoor_01 TR_RR_Monastery -4009 6305 611 "door misplaced".
- Fixed: T_Mw_TerrRockRR_Rock_15 Roth Roryn (-1,-18) -1460 -145861 1655 "cc".
- Fixed: terrain_rock_rm_21 Armun Ashlands Region (-3,-22) -23963 -176778 3457 "c".
- Fixed: Terrain_rocks_AI_02 Ascadian Bluffs Region (-5,-14) -35341 -113539 863 "c".
- Fixed: Terrain_rocks_AI_02 Roth Roryn (-5,-15) -34595 -116264 1292 "c".
- Removed TR_Map scripts from TR_i4-251_Dead_* NPCs. (These are dead, as the IDs suggest.)
- The two TR_AB_Llaram Farm ints and Omaynis 2 and 5 now have pathgrids.
- Fixed: Ex_redoran_hut_01_a Bodrem (-12,-18) -92799 -143611 1512 "this and other doors nearby: unown if unlocked".
- Int "Bodrem Mine, Storage": items now owned.
- Fixed: T_Mw_TerrRockRR_RockGrp_02 Roth Roryn (-4,-18) -26551 -142554 2289 "c".
- Tried to fix land texture seam near T_Mw_TerrRockRR_RockGrp_02 Roth Roryn (0,-23) 6756 -185139 3764. Not all of this survived after cleaning out the (1, -23) cell, but it looks less abrupt now.