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Description
This is the file used to make edits to the Armun Ashlands region, for inclusion into the Dominions of Dust release. It contains most of the region, up to but not including the Velothi Mountains border with Skyrim.
Section discussion thread (missing link)
Workflow
This is the file where dialogue, quests, and claims for Armun Ashlands should be merged. Do not edit this file without also loading TR_Mainland.esp, and do not merge other esps into it without also loading TR_Mainland.esm! See: Editing guidelines
Always use the newest Tamriel Data and the latest Data Addon from GitHub with release files.
Development Plan
Relevant queues: Armun Ashlands
Last updated: 2021-11-24
Assets: The Baluath crossbow artifact still needs to be made. Unique environmental assets would be nice to differentiate it from vanilla ashlands like ashland flora, termite mounds, ash larvae (Dune ref: sandtrout); whatever works.
Exteriors: Improvements could be made to more barren areas.
Interiors: Done.
Quests: Any quests that rely only on this section should be merged. Several, including Lost in Transit and the Baluath questline, traverse multiple sections and have to wait for a DoD section file merge.
Comments
9-3 - A few dialogue lines to
9-3
- A few dialogue lines to mention Shargon Hills and Trandel Waste.
- More placement errors.
- Script updates to align with Data.
- Merged Ald Erfoud with
- Merged Ald Erfoud with tweaks to cave exterior and Uvayn Manor
- Fixed northmarker in Arvud, Uvayn Manor
- Some minor scale fixes
grab + drop to cut out TV_08
grab + drop to cut out TV_08 cells and merge ashlands dwemer ruin #3
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
Oct. 22 Edited Olmas Uvayn's
Oct. 22
checking out the file so I
checking out the file so I can edit some of the Ushu-Kur mine NPCs' scripts and maybe finish the exterior detailing outside Barzamthuand.
Thanks! Don't use any rock
Thanks!
Don't use any rock group meshes. Took me ages to eradicate them. Ashland aesthetics Don't use them
done and done, didnt use rock
done and done, didnt use rock groups
checking out again for Ushu
checking out again for Ushu-Kur Iron Mine / Fighters' Guild related stuff
actually, nevermind. dropped.
actually, nevermind. dropped.
checking out. for real this
checking out.
for real this time.
dropped
dropped
checking out for bug fixes
checking out for bug fixes and NPCing the bandit caverns
dropping. fixed Some Armun
dropping.
Quick take and drop. Removed
Quick take and drop.
Made a quick silent update to
Made a quick silent update to change 2 more things.
grabbing to give back OW
grabbing to give back OW cells
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
done
done
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
grabbing. going to edit the
grabbing.
going to edit the Arvud caravan stop to make room for Jonado's caravan guars + guards
also going to edit the mine names not to have "Ebony" and "Iron" in their name, as per vanilla convention
done for the record, the
done
for the record, the affected mines were:
Addai Ebony Mine -> Addai Mine
Nerebys Ebony Mine -> Nerebys Mine
Ushu-Kur Iron Mine -> Ushu-Kur Mine
Updated to use the new T_D
Updated to use the new T_D variables and classes. Moved some dialogue up as well.
Cleaning out rescales
Cleaning out rescales
ₒₕ, bₒₒ𝒹?
Dropping, list of edits can
Dropping, list of edits can be found here
Also moved TR_m4_Anbarys Irathi very slighty for Jonado
ₒₕ, bₒₒ𝒹?
Quick edit to fix a bunch of
Quick edit to fix a bunch of missing References Persists checkboxes for Baluath questline.
Also fixed a missing quotation in a result script that Jani reported on Discord.
A few more references persist
Quick grab & drop to keep the
Quick grab & drop to keep the bugtracker clear for this section.
Grabbing to merge into RR
Grabbing to merge into RR
https://github.com/cheflul/Chefmod
https://github.com/cheflul/chefs-files
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