The BC scum in the OE Sewers can prevent players from looting bodies

Type: 

Issue

Severity: 

Normal

Game version: 

Morrowind

Concerns: 

TR_Mainland

Related Release File: 

Found in Version: 

Status: 

Description: 

The OE sewers use terrain_bc_scum_01 to simulate a layer of muck at the bottom of the water, visually speaking this works well enough (assuming the player isn't using some fucky texture replacer) but it does cause a slight gameplay issue.
The problem here is that the player can't loot any bodies or pick up any items that drop below the scum layer, which happens quite easily in areas where there is a lot of room between the scum and the actual floor like in "Old Ebonheart, Sewers: Central"
Currently this isn't that big of a deal, but it might become an issue if the player decides to kill Lord Rathine during Cicero's Legion of Shadow questline sometime in the future.

Screenshots: 

Comments

We can fix this asset-side by

Hemaris's picture

We can fix this asset-side by making our own copy of the scum mesh which has a `NiCollisionSwitch` node in it. That makes objects non-collideable for physics and also hides them from the raycast check which figures out what your cursor is pointing at.