Cell name is TR_cdrShowcase. Lower-middle class dwelling meant to fit a Hlaalu #17 shell.
The home of a retired caravaneer who, after the death of his wife, has plunged his savings into an ill-advised business venture--home bottling scrib jelly. Furniture and homeware, vestiges of his domestic life, are pushed to the side to make room for crates and crates of empty jars.
Not a content proposal, just thought it would be fun interior.
2020-12-31 14:03
20 hours 9 min ago
Hello, and thanks so much for your application. Some feedback below. Kindly address it in order to be promoted to interior developer.
Name: TR_cdrShowcase
Clean: Yes
Northmarker: Present, good
Light: Good
Illegal to sleep here: Yes, correct.
Gridsnap: Ok
Pathgrid: You want to use as little nodes as possible. Yellow lines represent the routs NPCs will use while walking around, and nodes show where the NPC will stop. Remove the nodes from the middle of the stairs, because that will cause the NPC to block the player movement.
Fits exterior: No, the western line of tiles sticks out of the interior shell when try to fit it in ex_hlaalu_b_17.
Floaters:
Bleeders:
Rescaled miscs:
Other:
General: You have good thinking for the backstory of your interior. In addition, you do well, implementing your ideas in the CS. Though, the upturned bed looks off. Your main point right now is to focus on item placement: most of your items do not sit flush with the surfaces they are on. Check out this guide for the specifics. Also, consider using a different exterior shell for your house. Maybe remove the bottom door and make the top floor a ground floor for that.
There is no fear in love. But perfect love drives out fear,
because fear has to do with punishment.
The one who fears is not made perfect in love. 1 John 4:18
2023-03-10 15:17
6 months 3 weeks ago
All done with revisions!
Everything should now fit ex_hlaalu_b_17. Condensed the whole house one tile West/East, and added a storage room one tile to the north. The storage room fits under the stairs of ex_hlaalu_b_17 and keeps the 3x2x2 requirement. Because of the condensed layout, some items were removed or repositioned and additional changes were made to maintain visual coherence.
2020-12-31 14:03
20 hours 9 min ago
Name: TR_cdrShowcase
Clean: Yes
Northmarker: Present, good.
Light: Good
Illegal to sleep here: Yes, correct.
Gridsnap: Ok
Pathgrid: Good
Fits exterior: Yes
Floaters:
Bleeders:
Other:
General: It’s all very good now. You have clearly learnt the necessary skills. Now, a few minor things left before the promotion.
There is no fear in love. But perfect love drives out fear,
because fear has to do with punishment.
The one who fears is not made perfect in love. 1 John 4:18
2023-03-10 15:17
6 months 3 weeks ago
I feel bad for the devs that had to make these kinds of adjustments on a monitor from the 90s.
Anyway, the following changes have been made:
2020-12-31 14:03
20 hours 9 min ago
Thanks, it all looks fixed. Cups could use slightly more adjustment. But that shouldn't halt the promotion. Recommending to interior dev!
I congratulate you on your perseverance. Please, take a look at the list of our interior claims to see, which one would you like to develop (the ones for Almas Thirr are critical). I advise starting with smaller ones just because quick progression boosts your personal motivation.
Also, future reviews almost never make you fix your interior anymore. Instead, the reviewers implement fixes of all minor issues they'll find (like floating tableware, etc). So, it's going to be much faster.
There is no fear in love. But perfect love drives out fear,
because fear has to do with punishment.
The one who fears is not made perfect in love. 1 John 4:18