Threetooth's Interior Showcase TR_Narsis_05_Upper/Lower

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Threetooth
Interior DeveloperQuest Developer
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Hello reviewers,

Please find attached my interior showcase based on TR_Narsis_053_Upper & Lower. As per claim (https://www.tamriel-rebuilt.org/claims/narsis-st-veloth-quarter-53-apart...) these are two box apartments for a loan shark and poor clerk respectively.

Interiors are:

TR_Narsis_053_Upper
TR_Narsis_053_Lower

1. Furn_De_p Furniture: I've not used this exclusively, however the upper apartment uses it and has enough clutter (>10) to prove I can do the fiddly twiddly bits if needed.

2. Clutter: I've not gone overboard with this on purpose, but shout if you'd like to see more here.

3. Green Light: I'd appreciate eyes on the lanterns in the upper apartment to see if this is a problem there. With such a small space greenlight was a general issue which I think I've tackled.

Edit: Removed mainland dependancy before the reviewers spot it. Think I got away without anyone noticing

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Binary Data Showcase_Threetooth_TR_Narsis_053.esp12.19 KB2023-07-14 13:46
jackimoff wackimoff's picture
jackimoff wackimoff
ModeratorSenior DeveloperWriting ReviewerInterior ReviewerQuest Reviewer
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Reviewing

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jackimoff wackimoff's picture
jackimoff wackimoff
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Name: TR_Narsis_053_Lower

Clean: No, a basket has been modified on the ext. Also, although we are moving to a new workflow that will change this soon, our sectionfiles are not currently ESMs, so please do not link doors to the exterior yet.

Lighting: No issues

Northmarker: Correct

Fits exterior: Yes, good

Pathgrid: No issues

Illegal to Sleep Here: Yes, good

Gridsnap: Correct

Set Mismatch:

Bleeders:
furn_de_p_stool_01 x2, need to sit on top of the rug
misc_com_redware_platter, into the shelf
misc_com_silverware_spoon into the platter
T_De_FurnP_Table_01, needs to sit on top of the rug.
T_Sc_CrumpledPaper_01, needs to sit on top of the rug.

Floaters:
chitin club doesn't quite touch the wall
common_shoes_04
misc_de_bowl_redware_03
sc_paper plain x 2, paper needs to be double f-dropped then manually raised slightly to not float or bleed.
T_BkGen_Acountant_01, as above
T_Com_Var_Knife_03
T_De_StonewareCup_02, the one nearer the edge on the table

Rescaled miscs:

Other:

com_sack_01_ingred needs to be sunk into the shelf
Make sure the knot on the tapestries is not bled into the wall, only the stick should be
Replace in_hlaalu_doorjamb with in_hlaalu_doorjamb_load, the former is for internal doors not load doors.
The knife under the pillow thing is a bit played out because of how many int devs do it, remove.
___________________________________________________________________________________________________________

Name: TR_Narsis_053_Upper

Lighting: No issues

Northmarker: Correct

Fits exterior: Yes, good

Pathgrid: Needs an additional node to reach the table area

Illegal to Sleep Here: Yes, good

Gridsnap: Correct

Set Mismatch:

Bleeders:
furn_de_ex_stool_02
furn_de_ex_table_03
furn_de_p_bookshelf_01 (There are some placement issues with stuff on the bookshelf, but no point mentioning them since you'll be moving the whole shelf anyway.)
ingred_crab_meat_01, very slightly through the bowl
T_MwCom_Var_CrL1Empty

Floaters:
common_shirt_06, clothing needs to be double f-dropped
furn_de_p_shelf_02, not attached to the wall

Rescaled Miscs:

Other:

com_sack_01_chpfood5 needs to be bled into the shelf
Just hang the lanters off the rope instead of using the nails
The pillow at a jaunty angle is a nice touch

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jackimoff wackimoff's picture
jackimoff wackimoff
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The ints are a little on the sparse side, could do with a touch more clutter and a few extra tapestries

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Threetooth
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New version. More clutter. Less floaters.

Lovely.

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Binary Data Showcase_Threetooth_TR_Narsis_053 V1.1.esp36.33 KB2023-07-16 21:32
jackimoff wackimoff's picture
jackimoff wackimoff
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Clean: No, very dirty. Clean in TESAME.

Lighting: Light_De_Lantern_01_128 is now causing greenlight on the platter, move one of them further away from the other.

Northmarker: Good

Fits exterior: Yes

Pathgrid: Good

Illegal to Sleep Here: Yes

Gridsnap: in_hlaalu_room_door1 is very slightly off grid

Set Mismatch:

Bleeders:
T_De_FurnP_Table_01, still needs to be raised to sit on the rug

Floaters:
misc_com_redware_bowl, the one closer to the corner of the bookshelf
furn_de_p_shelf_02, still isn't attached to the wall

Rescaled miscs:
ingred_scrib_jelly_01

Other:

__________________________________________________________________________________________

Name: TR_Narsis_053_Upper

Lighting: No issues

Northmarker: Good

Fits exterior: Yes

Pathgrid: Barrel now blocks one node. Not enough space there anymore to justify the extra node anyways, remove.

Illegal to Sleep Here: Yes

Gridsnap: Two tiles are very very slightly off grid.

Set Mismatch:

Bleeders:

Floaters:
misc_com_redware_bowl
furn_de_ex_table_03

Rescaled miscs:
misc_hook

Other:
com_sack_01_chpfood5 should be sunk more into eachother when stacked on top of one another.
Always use the static hooks instead of misc_hook for hanging things.
misc_de_basket_01 rotated for no reason, the floor is flat.

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Threetooth
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Okay changes are made, but from here on I'm done - used enough of your time.

If it's suitable for use, fantastic. If not, appreciate the support and time here.

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Binary Data Showcase_Threetooth_TR_Narsis_053 V1.3.ESP11.51 KB2023-07-17 00:35
jackimoff wackimoff's picture
jackimoff wackimoff
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Made comments on discord, just a few small tweaks

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Threetooth's picture
Threetooth
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Attached

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Binary Data Copy of Showcase_Threetooth_TR_Narsis_053 V1.4.esp11.51 KB2023-07-17 18:14
jackimoff wackimoff's picture
jackimoff wackimoff
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Last edits: gridsnap two tiles and delete on pathgrid node.
Would take just a few seconds to do, but claimant has decided not to proceed.

This file is so close to complete it may as well get used.
 

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Threetooth's picture
Threetooth
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Pathgrid changed.

If this isn't snapped I'm blind.

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Binary Data Showcase_Threetooth_TR_Narsis_053 V1.5.ESP11.49 KB2023-07-19 19:16
jackimoff wackimoff's picture
jackimoff wackimoff
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All issues fixed, that's a pass!

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