Hello reviewers,
Please find attached my interior showcase based on TR_Narsis_053_Upper & Lower. As per claim (https://www.tamriel-rebuilt.org/claims/narsis-st-veloth-quarter-53-apart...) these are two box apartments for a loan shark and poor clerk respectively.
Interiors are:
TR_Narsis_053_Upper
TR_Narsis_053_Lower
1. Furn_De_p Furniture: I've not used this exclusively, however the upper apartment uses it and has enough clutter (>10) to prove I can do the fiddly twiddly bits if needed.
2. Clutter: I've not gone overboard with this on purpose, but shout if you'd like to see more here.
3. Green Light: I'd appreciate eyes on the lanterns in the upper apartment to see if this is a problem there. With such a small space greenlight was a general issue which I think I've tackled.
Edit: Removed mainland dependancy before the reviewers spot it. Think I got away without anyone noticing
2021-02-06 12:11
2 hours 20 min ago
Reviewing
ₒₕ, bₒₒ𝒹?
2021-02-06 12:11
2 hours 20 min ago
Name: TR_Narsis_053_Lower
Clean: No, a basket has been modified on the ext. Also, although we are moving to a new workflow that will change this soon, our sectionfiles are not currently ESMs, so please do not link doors to the exterior yet.
Lighting: No issues
Northmarker: Correct
Fits exterior: Yes, good
Pathgrid: No issues
Illegal to Sleep Here: Yes, good
Gridsnap: Correct
Set Mismatch:
Bleeders:
furn_de_p_stool_01 x2, need to sit on top of the rug
misc_com_redware_platter, into the shelf
misc_com_silverware_spoon into the platter
T_De_FurnP_Table_01, needs to sit on top of the rug.
T_Sc_CrumpledPaper_01, needs to sit on top of the rug.
Floaters:
chitin club doesn't quite touch the wall
common_shoes_04
misc_de_bowl_redware_03
sc_paper plain x 2, paper needs to be double f-dropped then manually raised slightly to not float or bleed.
T_BkGen_Acountant_01, as above
T_Com_Var_Knife_03
T_De_StonewareCup_02, the one nearer the edge on the table
Rescaled miscs:
Other:
com_sack_01_ingred needs to be sunk into the shelf
Make sure the knot on the tapestries is not bled into the wall, only the stick should be
Replace in_hlaalu_doorjamb with in_hlaalu_doorjamb_load, the former is for internal doors not load doors.
The knife under the pillow thing is a bit played out because of how many int devs do it, remove.
___________________________________________________________________________________________________________
Name: TR_Narsis_053_Upper
Lighting: No issues
Northmarker: Correct
Fits exterior: Yes, good
Pathgrid: Needs an additional node to reach the table area
Illegal to Sleep Here: Yes, good
Gridsnap: Correct
Set Mismatch:
Bleeders:
furn_de_ex_stool_02
furn_de_ex_table_03
furn_de_p_bookshelf_01 (There are some placement issues with stuff on the bookshelf, but no point mentioning them since you'll be moving the whole shelf anyway.)
ingred_crab_meat_01, very slightly through the bowl
T_MwCom_Var_CrL1Empty
Floaters:
common_shirt_06, clothing needs to be double f-dropped
furn_de_p_shelf_02, not attached to the wall
Rescaled Miscs:
Other:
com_sack_01_chpfood5 needs to be bled into the shelf
Just hang the lanters off the rope instead of using the nails
The pillow at a jaunty angle is a nice touch
ₒₕ, bₒₒ𝒹?
2021-02-06 12:11
2 hours 20 min ago
The ints are a little on the sparse side, could do with a touch more clutter and a few extra tapestries
ₒₕ, bₒₒ𝒹?
2023-03-02 19:29
1 month 3 weeks ago
New version. More clutter. Less floaters.
Lovely.
2021-02-06 12:11
2 hours 20 min ago
Clean: No, very dirty. Clean in TESAME.
Lighting: Light_De_Lantern_01_128 is now causing greenlight on the platter, move one of them further away from the other.
Northmarker: Good
Fits exterior: Yes
Pathgrid: Good
Illegal to Sleep Here: Yes
Gridsnap: in_hlaalu_room_door1 is very slightly off grid
Set Mismatch:
Bleeders:
T_De_FurnP_Table_01, still needs to be raised to sit on the rug
Floaters:
misc_com_redware_bowl, the one closer to the corner of the bookshelf
furn_de_p_shelf_02, still isn't attached to the wall
Rescaled miscs:
ingred_scrib_jelly_01
Other:
__________________________________________________________________________________________
Name: TR_Narsis_053_Upper
Lighting: No issues
Northmarker: Good
Fits exterior: Yes
Pathgrid: Barrel now blocks one node. Not enough space there anymore to justify the extra node anyways, remove.
Illegal to Sleep Here: Yes
Gridsnap: Two tiles are very very slightly off grid.
Set Mismatch:
Bleeders:
Floaters:
misc_com_redware_bowl
furn_de_ex_table_03
Rescaled miscs:
misc_hook
Other:
com_sack_01_chpfood5 should be sunk more into eachother when stacked on top of one another.
Always use the static hooks instead of misc_hook for hanging things.
misc_de_basket_01 rotated for no reason, the floor is flat.
ₒₕ, bₒₒ𝒹?
2023-03-02 19:29
1 month 3 weeks ago
Okay changes are made, but from here on I'm done - used enough of your time.
If it's suitable for use, fantastic. If not, appreciate the support and time here.
2021-02-06 12:11
2 hours 20 min ago
Made comments on discord, just a few small tweaks
ₒₕ, bₒₒ𝒹?
2023-03-02 19:29
1 month 3 weeks ago
Attached
2021-02-06 12:11
2 hours 20 min ago
Last edits: gridsnap two tiles and delete on pathgrid node.
Would take just a few seconds to do, but claimant has decided not to proceed.
This file is so close to complete it may as well get used.
ₒₕ, bₒₒ𝒹?
2023-03-02 19:29
1 month 3 weeks ago
Pathgrid changed.
If this isn't snapped I'm blind.
2021-02-06 12:11
2 hours 20 min ago
All issues fixed, that's a pass!
ₒₕ, bₒₒ𝒹?