Various Sailen Fixes (including Save a Prayer)

Type: 

Bug

Severity: 

Normal

Game version: 

Morrowind

Concerns: 

TR_Mainland

Found in Version: 

Status: 

Description: 

Things I found in and around Sailen.

NPCs

  • TR_m3_Treram_Odalyn: Replaced Urshilaku shirt.
  • TR_m3_Tredyn_Milar: Fixed hair/beard mismatch.
  • Gave everyone in the Pilgrim Hostel an alarm value so you can't steal everything there freely.
  • TR_m3_Uvoo_Bradyn: He is no longer a vendor, as that made no sense at all. His father Fothas is now the only vendor, as he actually owns all the stuff in the shop.
  • TR_m3_Fothas_Bradyn: Raised his vendor gold from 1850 to 2100 as he is now the only vendor (previously his son had 1850 too). Raised his Alarm to 100.
  • TR_m3_Tul: Made him a normal prisoner instead of a slave. You can certainly come up with a good reason for why the Legion locked up a slave in their dungeon, but since there's no quest or even unique dialogue, and no way to free him, it's just weird. Gave him clothing, removed wander distance, lowered Alarm.
  • TR_m3_Ennah: Renamed to Enyid, as there's already a vanilla NPC named Ennah and adjusted her placement.
  • TR_m3_Fara: Renamed to Faralval, as there's already a vanilla NPC named Fara (seriously those last two were in the same room)
  • TR_m3_Qorwyn: Renamed to Korwaen because there's already a vanilla NPC named Qorwynn (now this is ridiculous)

Cells

  • Ext: Set missing ownership on items, containers, and locked doors. I left the trapdoor to the daedroth basement unowned, since going in there is for a quest. This includes the two Sailen cells, Fort Umbermoth, and the three Sacred Lands cells Evos is in.
  • Sailen, Balvel Household: Fixed items floating due to wardrobe replacement.
  • Sailen, Temple: Temple members can now sleep in the bunk beds withot getting expelled.
  • Sailen, The Toiling Guar: Made the three guys downstairs stand around one of the tables instead of weirdly close in one spot.
  • Sailen, Delvas Manor: Added key and made the slave freeable with it.
  • Fort Umbermoth, Perimeter Wall: Set missing ownership
  • Fort Umbermoth, Interior: Set missing ownership
  • Sailen, Llaals Dredil's House: Replaced the Morag Tong shirt, the Hlaalu shirt, AND the Zainab pants that all were lying next to each other.
  • Evos, Communal Housing: Set missing ownership
  • Rurvyn Egg Mine: Added key and made the slaves freeable with it.

Dialogue

  • Standardised capitalisation: Temple, Ordinator, Emperor...
  • Changed 2 Othrensis in Nothasea Delvas' lines to Othrenis.
  • Excluded members of the Balvel family (including Treram Odalyn) from the rumor about the Evos situation.
  • Removed dispo requirements from unique lines about Mothas Sarem, as it made little sense for them.
  • Fixed Fathusa Balvel getting her brother's name wrong.
  • "unproper"->"improper" in little secret for Vevul Gilnith.
  • "Darvon"->"Akamora" in Background for Amos Inryon (I chose Akamora instead of Darvonis for the line because I thought it made more sense).


Quest Save A Prayer / TR_m3_Er_Prayer
This used to be about a Dunmer man and his Imperial slave, but apparently went through several revisions and is now a patchwork of contradictory information. Also she's been changed to an Argonian at some point, and even that hadn't made it into all of the dialogue. I went with the version that I believe is the one we intend to have in current TR, where she is a former slave who escaped from somewhere else and was never actually owned by Duram or his family (this is what his dialogue implies, which seems to be the most recent).

This includes changes to dialogue and journal entries, as well as changing her class from Slave to Commoner. I also included a few fixes unrelated to that, but I'm not going to do a full audit of this old quest (there'd be more to do), I'm just trying to make it not contradict itself.

This also includes removing Lati-An as one of the "slaves who don't want to be freed" you can talk about with Dur-Juu at the Mundrethi Plantation, as it doesn't actually apply to her anymore. But that whole quest is its own problem.

Comments