TR_VM02_Yahattuli Yahattuli Large shrine to Boethiah. Occupied by a group of cultists who are currently in the midst of a civil war between themselves: one group seeking to violently overthrow the old cult leadership.
Include the bodies of dead cultists, from battle & interrogation. Also include some small prisons where rival cultists have been kidnapped.
Include Daedra throughout, including Hungers. Within a small pycave room, include a named Hunger. Include a final shrine chamber to Boethiah.
TR_VM02_Vys-Gidim Vys-Gidim Medium Velothi Tower. Once occupied by a renowned hermit of the Tribunal faith. A dark matter occurred and now the tower is haunted and occupied by the hermit’s vengeful wraith & other undead.
A small group of pilgrims sought refuge here during a snowstorm, not knowing the hermit’s fate. Of the pilgrim trio one is dead, one has gone mad in terror, and the other has hidden himself in a small locked library room.
TR_VM02_Sahul-Sutum Sahul-Sutum Large ice cavern. Occupied by a fierce host of cultists who have made this cavern their mountain bastion & center for unholy worship. Feature cultist dwellings, an armory, areas of dark magicks & worship, slave/sacrifice holdings, and have the cavern terminate in a shrine to the cult’s being of veneration, Vernaccu (T_Dae_DngRuin_StatueVernaccu_01). This should be within a large ice-cave set room, and make use of Daedric set pieces.
TR_SH11_Dae_Assukilunend Medium daedric ruin of Mehrunes Dagon. Occupied by Dagon cultists & daedra. On claimant's preference it can include a small caveSH section using the transition piece.
TR_OW09_Adursaranit Medium Daedric Ruin of Molag Bal. Occupied by a group of cultists and a couple of daedra. Use a T_Dae_DngRuin_I_CaveSH_02 transition piece to include a small cave section in the deeper section. Include a room where the cultists are holding a kidnapped farmer (of TR_OW09_Farm_01).
TR_SS09_Alumawia Medium shrine to Malacath. Has an initial upper level that transitions into a pycave section (using the correct asset) leading to the main shrine room. See Bal Ur, Underground for shrine room reference.