ComradeCheekiBreeki's Interior Showcase

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ComradeCheekiBreeki
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3 months 3 days ago

Cell is called "Hlaalu Tower Showcase." I wasn't sure if I was supposed to demonstrate proper use of the northmarker, so I just threw down an exterior building with entrance in a random place between Almas Thirr and Roa Dyr (Aanthirin Region 7, -29). If you see an unnamed cell in TESAME that's what it is.

The showcase is a pretty unremarkable House Hlaalu guard tower (building ext. 15) that is perhaps a little bit overcrowded. I was going for a bit of a cramped feel, so there's a lot of furniture tucked into corners and random stuff strewn about (player movement shouldn't be impeded, though).

Note: the contrast on my monitor is quite high so it looks fine for me, but I can tone down the lights if necessary.

Thanks!

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Binary Data TR_hlaalu_guard_tower_showcase.ESP17.15 KB2023-10-09 05:24
ComradeCheekiBreeki's picture
ComradeCheekiBreeki
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3 months 3 days ago

Update:

- Removed TR_Mainland.esm from the plugin

- Alleviated all greenlights

- Widened some passages

- Reconfigured layout to be stairs to the bottom floor

- Redid pathgrid (tested, NPCs do not get stuck anymore)

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Binary Data TR_hlaalu_guard_tower_showcase_v2.ESP16.8 KB2023-10-12 03:35
ComradeCheekiBreeki's picture
ComradeCheekiBreeki
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2023-10-09 04:57
Last seen:
3 months 3 days ago

Minor update:

- Removed some extraneous stuff I forgot to delete

- Purged everything that wasn't just the cell (no more exterior building or anything like that)

- Fixed some minor clipping issues

- Moved some items so they are no longer stuck in the floor

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Binary Data TR_hlaalu_guard_tower_showcase_v3_clean.ESP15.86 KB2023-10-17 06:09
jackimoff wackimoff's picture
jackimoff wackimoff
ModeratorSenior DeveloperWriting ReviewerInterior ReviewerQuest Reviewer
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1 day 14 hours ago

Hello there!
This int is quite nicely decorated, however it is much to large to fit to the showcase standards.
As standard, showcases must fit a 3x3x2 shell, such as ex_hlaalu_b_16.

Despite that I can see the cluttering work is good and your layout is well thought out. Should be a quick turnover if you match the quality with an int with a suitable shell.

ₒₕ, bₒₒ𝒹?