These are notes on “faction reputation” (required for advancement) gains for Mainland faction quests in TR_Mainland.esm release 1609.
Format is:
_ topicname
[ModFacRep value] [Journal ID] [Corresponding quest state if available]
(any alternate states)
_ topicname
(etc.)
FG
_ absconded from akamora egg mines
5 TR_m2_FG_Amiro3 220 / 221
-5 TR_m2_FG_Amiro3 240 / 250
_ assassination of the telomas
2 TR_m2_FG_Irano2 100
_ eliminate tedril draren
5 TR_m2_FG_Amiro2 100 / 110 (from orders)
_ discount merchandise
3 "TR_m2_FG_Tainted2" 30
_ potential contract
1 "TR_m2_FG_FameFolly" 45 (none from other outcomes? do later finish states exist?)
_ mashug gro-dugal
2 TR_m1_FG_FindMashug 110 (combines with the +1)
3 TR_m1_FG_FindMashug 110
1 TR_m1_FG_FindMashug 100 (combines with the +2)
_ fomenting unrest
1 "TR_m2_FG_MissionMercy" 30
_ merdon dillmoon
1 TR_m1_FG_EscortAWeakling 110
2 TR_m1_FG_EscortAWeakling 100
2 TR_m1_FG_EscortAWeakling 100
_ erdlan galelan
2 TR_m1_FG_CalmTheGuars 100
_ this is urgent
2 "TR_m2_FG_Tainted1" 30
_ lucrete ponius
3 "TR_m2_FG_FameFolly" 70
_ interior task
2 "TR_m2_FG_Joran" 30
2 "TR_m2_FG_Joran" 25
2 "TR_m2_FG_Joran" 25
_ saruse evenas
2 "TR_m2_FG_Twilight" 30
_ muscle green-eyes
1 TR_m1_FG_MuscleGreenEyes 110
2 TR_m1_FG_MuscleGreenEyes 100
_ manrizache
2 TR_m1_FG_Manrizache 100
_ jana livia
3 TR_m1_FG_Jana 100
1 TR_m1_FG_Jana 101
_ greeting 1
10 "%PCName. I am surprised. Positively." if TR_m2_FG_Amiro3 == 220 (already +5 from Amiro)
_ seranassid
3 TR_m2_FG_Amiro1 100
_ stalker
3 TR_m1_FG_Stalker 110
3 TR_m1_FG_Stalker 110
3 TR_m1_FG_Stalker 105 & TR_m1_FG_Stalker_Alt >= 10
2 TR_m1_FG_Stalker 105
1 TR_m1_FG_Stalker 100
_ jalian
3 TR_m1_FG_OldWomanBounty 100
3 TR_m1_FG_OldWomanBounty 100
3 TR_m1_FG_OldWomanBounty 100
3 TR_m1_FG_OldWomanBounty 100
_ taming
1 "TR_m2_FG_MadLordGuars" 30
2 "TR_m2_FG_MadLordGuars" 30
_ hozgub
-8 expell TR_m2_FG_Amiro1 170
3 TR_m2_FG_Amiro1 100
MG
_ thieves guild's interference
3 TR_m1_MG_7 30
_ paralysis resistance potions
2 TR_m2_MG_Polodie2 120
2 TR_m2_MG_Polodie2 120
3 TR_m2_MG_Polodie2 100
4 TR_m2_MG_Polodie2 100
_ viccia hateria is missing
3 TR_m1_MG_3 60
_ questions on vampirism
(+1 Indoril) "TR_m2_MG_Ranosa2" 102
2 (journal after "Continue" 11) "TR_m2_MG_Ranosa2" 122
2 (journal after "Continue" 11) 101
3/4 (& -1 Indoril) (journal after "Continue" 10) "TR_m2_MG_Ranosa2" 100
_ uncovering the truth
5 TR_m1_wil_KtM_3b 1001 >= (1002 is if PC is archmage?)
_ ring of ineptitude
3 TR_m1_MG_4 20
_ letter of apology
1 TR_m2_MG_Francine1 100
_ enchanted amulet
(possible -2 in addition to below cases) "I see. That is... not our preferred method,"
3 "TR_m2_MG_Ranosa1" 100
3 "TR_m2_MG_Ranosa1" 100
3 "TR_m2_MG_Ranosa1" 100
_ unique soul gem
3 TR_m1_MG_5b 50
1 TR_m1_MG_5b 20
3 TR_m1_MG_5a 30
_ greeting 1
4 "Thank you for the help with the flowers,"
4 "Thank you, %PCRank! I hope these are"
4 "Thank you, %PCRank! I hope these are" (three equivalent; are such if global TR_m2_MG_Aka_Polodie1reward >= 1)
_ eyestar
2 TR_m1_MG_2 20
TG
_ angon's poisoneater robe
2 TR_m1_TG_PoisoneaterRobe 100
_ devil cephalopod helm
2 TR_m1_TG_DevilCephalopodHelm 100
_ infiltrate the guild
2 TR_m2_TG_TestLoyalty 40
_ the weight of guilt
2 TR_m1_TG_WeightOfGuilt 100
_ man in the militia
5 TR_m2_TG_Uncovering 35
_ cyrodiilic brandy
2 "TR_m1_TG_Cyrodiilic Brandy" 100
_ steal the funds
5 TR_m2_TG_Heist 15
_ secret meeting
3 TR_m2_TG_Meeting 45
_ mala mirandus
3 TR_m1_TG_MalaMirandus 100
_ herne's soul
1 "TR_m1_TG_Herne's Soul" 110
_ black rose
2 TR_m1_MG_1 20
_ fillim
5 TR_m2_TG_FourthThief 20
ImperialCult
_ sword of taldeus
5 TR_m2_IC_Hope 30
_ leopold dufrese
3 TR_m2_IC_Widower 40
_ misinath ulvam
3 TR_m2_IC_Foreigner 40
_ ingredients
3 TR_m2_IC_Ingredients 20
_ notes on racial phylogeny
3 TR_m2_IC_Library 40
_ greeting 5
3 TR_m1_IC_2 100
_ calaciren
3 TR_m2_IC_Opinion 100
3 TR_m2_IC_Opinion 100
_ nimbelor
3 "Ah, so you found the platter?" choice 1 2 3
_ errand
3 TR_m1_IC_4 100 "You healed the alit?"
_ errand
3 TR_m1_IC_3 100 "You received her donation?"
_ errand
3 TR_m1_IC_1 100 "Thanks for these eggs."
Temple
_ increase support for the temple
2 choice "Tell him how many commoners you spoke to." 1
_ warning to the imperial cult
3 Journal TR_m1_TT_6 30
_ message to port telvannis
1 TR_m1_TT_2 70
1 or 2 (before "Tell him about how many commoners you convinced.")
_ amulet of seht's warding
3 TR_m1_TT_5 40
_ spreading epidemic
3 TR_m1_TT_7 30
2 TR_m1_TT_7 30
_ two pilgrims
2 TR_m1_TT_4 51
3 TR_m1_TT_4 50
_ pilgrimages
3 TR_TT_Q1 100
3 TR_TT_Q1 100
_ inquisition
5 TR_M1_GS_MQ_5 130
3 TR_M1_GS_MQ_5 120
_ greeting 1
1 TR_m2_wil_Faith 50
1 TR_m2_wil_Faith 50
_ greeting 1
1 TR_m1_GS_MQ_5 75
5 TR_m1_GS_MQ_5 85
_ greeting 5
+2+2 ("T_Mw_Temple" & "Temple") TR_m3_Stranded, 70
Telvanni
_ shipment of temple propaganda
3 Journal TR_m1_HT_Va2 100
_ dispatch to mistress eldale
1 TR_m1_HT_El1 100
2 TR_m1_HT_El1 110
_ ingredients for lord dral
5 TR_m1_HT_Dr1 20
_ report from vvardenfell
2 TR_m1_HT_Ra1 100
_ offense to the temple
2 TR_m1_HT_Mi2 50
3 TR_m1_HT_Mi2 50
0 (+1 Temple) TR_m1_HT_Mi2 41
_ letter to bal gernak
3 TR_m1_HT_El2 100
_ deliver the seeds
2 TR_m1_HT_Fa1 100
_ word of our agent
5 TR_m1_wil_KtM_3a 1001
5 TR_m1_wil_KtM_3a 1000
_ plague rat blood
3 TR_m1_HT_Ra2 100
3 TR_m1_HT_Ra2 101
_ vital experiment
3 TR_m1_HT_Dr2 41
_ the catacombs
2 TR_m1_RR_MQ_10 1000
2 TR_m1_RR_MQ_10 1000
_ greeting 1
-2 TR_m1_HT_Fa2 100
-5 TR_m1_HT_Fa2 101
_ new slaves
3 TR_m1_HT_Fa2 200
_ leave town
2 TR_m1_HT_Va1 101
2 TR_m1_HT_Va1 101
1 TR_m1_HT_Va1 100
_ revenge
3 "TR_m1_PT_MaI_4" 109
_ census
1 "set TR_m1_q_Cartil_Florius.expelCartil to 2"
3 TR_m1_HT_Mi1 60 (& "set TR_m1_q_Cartil_Florius.expelCartil to 2")
2 TR_m1_HT_Mi1 60
EEC
_ note to caedan jorval
4 "TR_m2_EEC_Mero1" 30
_ vodunius harmevus
4 TR_m2_EEC_Cule1 40
_ discrepancies
4 "What you're bringing me is"
4 TR_m2_EEC_Lorus2 95
4 "Was it really necessary to murder"
4 "Two sailors you say? I wonder"
4 TR_m2_EEC_Lorus1 100
4 TR_m2_EEC_Lorus1 100
_ merro galvix
3 TR_m2_AO_FlinGalore 105
_ assignment
3 TR_m2_AO_FlinGalore 105
_ package
2 TR_m2_EEC_Zare1 70
4 TR_m2_EEC_Zare1 65
2 TR_m2_EEC_Zare1 68
2 TR_m2_EEC_Zare1 68
4 TR_m2_EEC_Zare1 60
_ favor
3 TR_m2_EEC_Cule2 95
3 TR_m2_EEC_Cule2 115
3 TR_m2_EEC_Cule2 105
Note that Mainland factions give lower reputation rewards (often 3 or less, versus 5-10 in vanilla) because of a greater amount of guild halls planned for each.
Overall examples:
current TR MG gives 23 and 38 31 to 47 faction reputation in total (compared to ~145 for Vvardenfell’s non-endgame quests);
current TR FG gives 35 and 62 48 to 84 (down to ~30 with expulsion-worthy failures) – (compared to ~160 for Vvardenfell).
2014-03-16 17:45
2 years 1 week ago
Attached fixes for some faction quests giving no rewards. When applied these
will add to or modify the amounts in the above postadded2014-01-08 21:55
1 week 16 hours ago
Aren’t I late to react to this! The FG missing the Faction reputation rewards in Akamora is my bad. Glad to see it fixed.
Does someone now exactly what Faction reputation does? It’s a requirement for advancement in some cases and it also raises the disposition of your fellow faction members (though how much, I don’t know), but does it affect how NPCs hostile towards your faction react to you?
2014-03-16 17:45
2 years 1 week ago
Actually it’s always a requirement for advancement and that’s all it does (for joining too technically, you need to have >= 0 to meet the requirements -- very few things remove faction reputation but it’s not unheard of)
Only rank affects disposition, does so in nearly linear fashion and according to the faction relation modifiers, equivalent for friendly and hostile (eg +3-5 disposition per rank for members of the same faction, -3-5 per rank for hated ones like telvanni—mages...)
edit: according to openMW research PC and NPC reputation are involved in persuasion/intimidate/... success chancesedit: but that's global reputation only, faction reputation has nothing to do with that2016-01-17 16:36
5 years 8 months ago
So theoretically could there be quests that give negative reputation to other factions, and that would block someone from joining that faction? I like that idea. I think it would be nice if the player would have to do a quest for a certain faction NPC that isn't related to the faction itself, But would still give a positive reputation for helping out that faction so if someone accidentally blocked themselves off from joining a faction, it would still be possible for them to join by raising up the reputation of that faction by helping out that NPC.