Flora: Tumtum Tree

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Asylum's picture
Asylum
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Edit: moved to asset browser: http://www.tamriel-rebuilt.org/asset/tumtum-tree -10Kaziem

Tumtum Tree (Fungi Tree)

Earlier released to TR but not in it’s own thread. I don’t really know the status on this one so make this a new start for it.

 

Also when the cups are reversed it kinda looks nice too.

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Package icon Tumtum Tree.zip205.04 KB2016-02-08 21:35
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Gnomey
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The textures do look rather stretched in places, which is unfortunate. I’m not actually sure where these could work; there are several options, Telvannis being the most obvious but not necessarily best.

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I like these, but would like them more if the trunk wasn’t a straight line and also if the cup interiors merged better (texture-wise) with the stalks.

What about the Velothi mountains as a partial replacement for pine trees? They have the same sort of silhouette.

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Yeah, that’s a possibility. In the really cold areas I think trees should tend to have some kind of ‘fur’ or needles, but for lower/warmer areas I think this model could work quite well, with a few minor modifications. That said, the trunk isn’t completely straight be the looks of it. I do agree the cups could be merged with the stalks better, though.

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Small Update:

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Package icon Tumtum Tree 1.2.zip437.88 KB2016-02-10 09:28
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Nice texture fix. How’s the poly count on these, would they be able to handle some more polys on the trunk?

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They can take some bends in the trunk without too much trouble. If that is what you had in mind?

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I was thinking either some bends or some thickness variations; right now it looks like a kebab.

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I think I personally like the relatively straight trunk of the tree, but it does look as though it’s just a simple cone at the moment. Perhaps the problem is not so much the straightness of it but how gradually it tapers. I would try adding more polygons along the trunk and making it look a little more uneven while still maintaining an overall straight profile. A liberal application of vertex shading would also add complexity to the trunk and give it more texture.

Edit: I do think the relative lack of vertex shading on the trunk is probably the biggest problem, actually. It makes the trunk look a bit flat, almost like an afterthought.

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I thought these were being made for the grey meadows when I saw them lol. No one else got that vibe? 

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Ah, that’s true, though I think the Grey Meadow is probably fine in its current state and doesn’t really need more flora. I could really see this tree appearing around the edges of Grey Meadows, though.

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I like 10Kaziem’s idea.  This would work well as a pine tree replacement around the Cormar and Baan Malur area.

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