This claim is for general NPCing work for the Foreign Quarter in the city of Narsis. Implement NPCs and unique dialogue according to the below guidelines and interior claim descriptions. Do NOT implement quests without discussing these, but feel free to suggest misc. quest hooks and discuss these in the comments below and/or on Discord for later quest claim stages. Download the latest T_D addon, TR_Mainland file and the Shipal-Shin section file and load these in that order. Make sure masters are correctly dated using Wrye Mash.
This claim is for general NPCing work for the town of Almas Thirr. Implement NPCs and local dialogue according to the below guidelines and interior claim descriptions. Do NOT implement quests without discussing these, but feel free to suggest misc. quest hooks and discuss these in the comments below and/or on Discord for later quest claim stages. Retain existing NPCs, changing details where necessary. Retain existing topics, updating where necessary.
A small 3x2 building in the Almas Thirr Plaza (no basement). It serves to the spiritual needs of the city's majordomo to worship the Tribunal in a cosy atmosphere of this privilaged chapel.
Kindly use the Velothi interior set. You can add windows if needed - the exterior will be updated.
An update to the Almas Thirr Plaza. The former St. Merys chapel is removed (because there's a St. Merys Infirmary in the city now), and in its place a VIP chapel is placed - for majordomo's personal Tribunal worship.
Between his manor and the chapel there's now a small garden for rest and meditation.
A general update to the plaza clutter is made too. The trees are swapped to the new Aanthirin trees made by Cicero.
Requesting tall (2 cell high) pieces of the hlaalu large room/hall sewer set to make Namira's sewer shrine in Narsis. As shown in the concept art.
The following could be used for reference (I used these to make the mock-up in the screenshot) T_De_SetHla_I_SewerL_Hall_Corn1 without corner pillar. T_De_SetHla_I_SewerL_Hall_DJ03 without pillars, with endgrate to prevent casper. T_De_SetHla_I_SewerL_Room_Cent1 T_De_SetHla_I_SewerL_Room_Ent01 - an entrance piece that is 2 cells high, entrance only on first cell level
TR's galleon interiors need to be refitted to take advantage of the upgraded galleon set designed by MD. This is a refit claim for TEM Princess Morgiah, a galleon of the Imperial Navy at Old Ebonheart.
Please make sure to take full advantage of new galleon set, including storage shelves, port windows, galley, bilge pump, etc. Existing clutter should be retained where possible.
More rooms for the Dreugh set. The rooms now have variants with 3 and 4 "doorways", as well as open variants for 2 doorways. Small rooms are included with corresponding variants in the style of the normal rooms, as well as floors and entrances.