Critical

Andothren NPCing Plans

For planning Andothren's NPCs and dialogue, I have gathered and edited all relevant information from the old forums related to the city's characterization. We can discuss what parts to keep or change at a future meeting. I hope no one minds me going ahead with this. Gnomey mentioned getting it done in the 10-08-2017 meeting summary, and I had some free time.

Shipal-Shin Bush

A bush prop for the Deshaan. This to be transferred to Shipal-Shin. Coloring should be modified to be a sage-green. For inspiration, check out images of Utah or Arizona.

Name WIP. No ingredient.

Found in arid and rocky places. Offers great hiding places for little critters and secret stashes.

A mature and young version needed. Maybe comes in different colors?

Burnt Out Ashlander Camp

CLAIM REVIEWED. Hold off merging until work on the Foul Murder starts. Revisions might be needed.

 

An Ashlander camp that was massacred by Ordinators, leaving no surivors. If the Ashlander ashkhan's corpse is present, "Sul" should be a part of his name. No interiors, unless the exterior dev wants to punish themselves by creating those, too. This should be located so that Drakehold is partway between it and Necrom, somewhere in the lands of TR_Mainland.

Speaker for the Dead Questline

 HIGH LEVEL quests to be given out at the ALMAS THIRR TEMPLE. 

Quest #1: May She Rest in Peace
Player aids outcast in getting his daughter’s remains properly interred. Player has chance to learn more of the history of Dondril in the process.

Quest #2: A Flooded Tomb 
Player is introduced to the concept of the Speaker for the Dead role by an Ordinator in Mourning stationed in Almas Thirr. Player is asked to rescue ashes from an ancestral tomb and brings them to Necrom to prove their dedication.

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