Important: Do not mention the word "tourism" in the dialogue or journal anywhere, since this makes the quest sound too modern. Instead consider thrill-seekers, rich fops, adventurers, foreigners, etc, etc.
The player is contracted (if a thief) or bribed (if temple member) by an agent skulking on the outskirts of Necrom to “borrow” the remains of a friend recently laid to rest in the catacombs. As it would turn out, this agent was tasked to write a poem for some Indoril Lord or another, but they suck at writing (or, perhaps they're passable at it, but this Indoril Lord is very difficult to please and the agent is scared of failing--claimant's choice). Instead the agent wants to get the help of their deceased friend, who had been an illustrious poet in life.
A lawyer from Almalexia is in Necrom, requesting what’s left of a long-time deceased noble without living descendence be brought up to be heard in an court case. The players task is to find out that this is, in fact, a futile endeavor, due to the peculiarities of what happens with souls in Necrom.
Terrain cliffs 01, 02, 03 and 04 of the same shape as recently added GL and TV ones. They use the vanilla RM rock 01 texture and should have their texture paths set correctly. Currently used in the AA section file, the mountain range rework bordering Hlaalu-Thirr.
Not sure how applicable this is, as it leans slightly on ESO's MMO convention that every large animal gets turned into a player mount at some point, so I put this up to see what kind of interest it gets.