Aanthirin

Nav Andaram Edits

-Remove a lot of extra wood and rocks and mid stage detailing to cut down on the 1000+ reference heavily scripted cell
-Tidy up the buildings and make them fall in line with general Hlaalu design practices
-De-cobbling
-Add in the Tribunal/Divine Temple options
-Create new landscape meshes with the MWSE mesh grabber so janky dirt mounds and rocks don't need to be used.
-Get Mort to help with the scripting for all of the changes :)
-Get an inter to hop on the int planning and claims

Aanthirin: Cure Dredase Devani

During the Barendreth assault, a young Ordinator Dredase Devani and his friend went to the underground level against the orders instead of fighting vampires at the lower level. They were surrounded, Dredase's friend died, and he was infected and locked himself in a cattle cell. (the battle is ongoing during the player's visit, like in Ald Daedroth, so that happened 5 mins before the player's arrival).

Aanthirin: Barendreth Protection [vampire quest]

Mansiladdar, the Baluath vampire leader in Barendreth, asks the vampire player of any bloodline to kill all ten remaining Ordinators in the stronghold.

The ordinators' script already increments a special global variable on their death. Ensure that the quest ends if you kill Mansiladdar.

Reward: Mansiladdar's sword.

Notes on the implementation of vampire quests:

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