23.10

Barzamthuand elevator bug

Report time: 2022.09.10 17:37:42 UTC
Content file: TR_Mainland.ESP
RefNum: 831090
RefID: tr_m4-349_elevatorgear20
Memory address: 000001B8DE416220
Cell: Barzamthuand, Halls of Muk
Coordinates: -1240 552 -1032
Model: meshes\i\in_dwrv_gear20.nif
Script: TR_m4-349_ElevatorGear_Sc
Notes: MOVES WHEN IN MENUMODE, IS INITIALLY WRONGLY ROTATED

 

This one's on me. The rotation can be fixed by a setangle right from the get-go as rotation in script works different from rotation in the CS

Young Dravil dialogue issue

Young Dravil, a merged quest in Arvud, has a Dunmer spit at the player and call them a N'wah. If the player speaks to him, there are some choices of dialogue.

The first choice is Did you just call me a n'wah? and the guy answers with Apologize for what? I told the truth -- you're a n'wah. Not precisely with these words but the issue persists: the player's response lacks an apologize! in the end it seems. Without it, these two entries feel incoherent.

Helnim, Aarlen Lleranoth's Basement not properly traversable

Helnim, Aarlen Lleranoth's Basement feels too cramped for two people IMO, and it's almost impossible to access half the area just because of NPCs. If it is possible I'd suggest scrapping the gambling idea and put something more traversable over there. Firewatch IL needs the gamblers. Still, if possible some adjustments would be nice to improve traversal.

Also related to https://www.tamriel-rebuilt.org/claims/ito-dwemer-dealings.

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