For some reason TR interior tent doors sometimes do not match the rest of the tent, and the gap to the void of the interior is visible in game. I don't know if it's something prepared for yet not implemented feature, like for example showing some ground from the exterior while being inside of the tent, but I've noticed that several times. Happens in: Velk Camp interior Urvel and Hanneth's Tent Ulyn Menathren's Tent
Orethan 05 currently edits the road going out of Dreynim to be the grey Ind cobblestones, but I would like this edit to be merged into TR_Mainland.esm so I can remove those cell edits from that exterior claim, and because they fix some jankiness with the spa's landscape.
As title says. There's a prison marker in front of Heron Hall, and there's an evidence chest in one of the Heron Hall interiors, but they are not linked so the game crashes on the vanilla engine if you commit a crime in Narsis and get caught.
Selecting the background dialogue topic when speaking with Vycius Pitio spams errors to the warning file and crashes the game. Attempted 3 times and crashed each time. Selected this topic at the end of the IL questline for the questgiver.
In the Hlerynhul quest Prince and Pauper, Bolor Sarthendas does a scripted Almsivi Intervention to the Hlerynhul Temple. However, if the player wishes to follow them by doing the same, they end up at the Eight Bones Temple in Narsis.