Flora: Truffula Tree

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Asylum's picture
Asylum
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Edit: added to asset browser: http://www.tamriel-rebuilt.org/asset/truffula-tree  -10Kaziem

Truffula Tree

Has an Ingredient (Pod)

AttachmentSizeDate
Package icon Truffula Tree.zip481.04 KB2016-02-08 10:34
Ragox's picture
Ragox
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Really lovely, it’s so alien it fit’s perfectly into Morrowind smiley

I only noticed that there are transparency issues around the leaves, is it possible for you to fix that?

Asylum's picture
Asylum
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I’m working on it, but i’m kinda stuckon it. I’ve got a few other trees with the same issues but much more visible…

so if anyone want to help me out with this, it would be greatly appriciated.

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Ragox
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Ah OK, I’d say just upload them all, someone here will surely be able to do so for you.

Gnomey's picture
Gnomey
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This one is interesting; I actually think the model could work very well in Redoran lands with a radically different texture, but really it could work in all sorts of places.

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fufufu
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I think it would fit well in the Lan Orethan. Might give that area a more unique flair.

Rot's picture
Rot
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Have nothing to comment but all these things you are posting are lovely

@the leaf issues, is it some directional transparency/blinking problem? Some trees had this issue in the past, briefly looking at the old Data thread: MWgek had resolved it by fixing their alpha properties

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Aeven
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I could really see these working in the Shipal-Shin region, as the regional tree around Narsis. It would constrast nicely with the reddish ground, and also not be ‘green'.

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Seneca37
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Lovely work.


Just a few comments

In General  

The mesh is much bigger than the leaves, remove some of the unused vertices.
All the trees need an RCN (a copy of "Tri Pods 2" (the trunk) will suffice).
Tree 1 has a few leaves intersecting one another. They need to be rearranged.
Tree 4 looks a bit lopsided. A couple more leaves would be nice. Also, they could be scaled down a bit to look like a smaller plant.

I haven't noticed any issues with the alpha channel yet in Nifskope. I’ll try to look at it in-game soon.
 

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