A half tile long version of those vanilla velothismall walls that cleanly snaps to the rest of the v_s tiles on both sides Mostly so that half tile wide offsets can be made that actually fit in properly with the rest of the set rather than how it's done now
The velothi tower T_De_SetVeloth_X_Tower_04 (tr_ex_v_tower_04.nif) has no corresponding interior model for the dome. The top two floors need dedicated interior meshes (dome and level below with the ramp up) while the ground floor doesn’t and should be made from the regular set pieces for versatility.
This is needed for the Ja-Natta Syndicate tower in GF.
Bonemold armor set for ancient House Dagoth. HD might be in need of a house exclusive design language or set of motifs, same as other Dunmer houses. Gauntlet assets can be created to further emphasize assymetry . Alternative helmets provided.
The Redoran Hunting Hound currently has only 1 idle animation (aside from the basic idle), 2 attacks, 1 death, and 1 hit animation. This should be expanded to 3 idle animations, 3 attacks, 2 deaths, and 2-3 hit animations given how often players will be fighting this creature. Lambshark has provided the control rig for the creature, but has stated that it was one of his first and may be "kind of junky".