Morrowind Province

Ordo Legionis (Telvannis District Edition)

 

The most disciplined and effective military force in history, the Imperial Legions preserve the peace and rule of law in the Empire. At need, the legion garrisons can be swiftly mobilized to protect against invasions or internal disorders. In Telvannis District of Morrowind, the colony garrisons protect the settlements of Firewatch and Helnim from hostile environs and outside agitators.

Guide to Andrethis

The Guide to Andrethis text will need to be written up to replace the placeholder asset used for Narsis: https://www.tamriel-rebuilt.org/asset/generic-hlaalu-documents-and-scrip...

Written in the style of the other "Guide to" texts.

For information gathering when writing this, Andrethis was renamed from Saint Seryn so try using the former name as a search term if you're struggling to find info on the site.

3-pillar small Velothi tile piece equivalent to "In_Hlaalu_Room_Door3"

Request for an addition to the in_v_s Velothi tile set. A piece equivalent to the In_Hlaalu_Room_Door3 piece, with columns on 3 out of 4 corners, would be nice to have. You can make a piece like this already by combining "in_velothismall_column_02" with any "in_v_s" tile with 2 columns, but having a dedicated piece would save a few references per cell.

I've included an image and example esp to show what the tile should look like.

Creature Density too High Onimushili -> Ebunammidan

This is more of a beetle fix, rather than a bug fix

You're welcome.

Creature density from Onimushili -> Ebunammidan is too high, verging on obnoxious. Low levels that's ~3-6 beetles attacking every 30 metres, lv 20+ that's 3-6 winged twilights.

This is a simple change to remove around 50% of the creature spawns in that specific area. File attached.

Link to discord post: https://discord.com/channels/132891272666021888/338792170586898433/11714...

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