Tombs of Old Spirits Assets Needed: Tradehouse/Bar in Mernaan with at least one bedroom A Dungeon Female Dunmer NPC (Olvyassa) Indoril Character (Nathabi) (A Couple Ordinators) Dunmer Merchant (Hlaalu) (Avums) Quest Summary: The players get to learn more about the ancient Velothi people, their religious differences and the light. Or could it could be just a simple quest with standard backstabbery. However far you want to take it.
The yurt of a hunter who regularly tries to stay distant from the tribe’s matters. Like everyone else, has a hard time getting along with the Ashkhan. Sells some wares to the player.
The Gulakhan’s yurt. A strong warrior who repeatedly has conflicts with the Ashkhan. Has made it clear he wishes to take control someday, but knows that the Ashkhan is a strong opponent. An erratic fighter and deeply flawed leader.
The wisewoman’s yurt. Considered to be the leader by most tribesmen, as the Gulakhan and Ashkhan spend most of their time bickering and fighting. She’s old and weary of leading the tribe, and current predicaments aren’t making things any better. Some herbs should be spread around her bed to aid in dreaming.
The camp healer. Ill-mannered towards just about anyone that comes around, and doesn’t offer the player any services. Leave some wares lying around hinting at what the healer provides to the local tribesmen.