tr\i\tr_in_v_s_rail_01.nif and tr\i\tr_in_v_s_rail_02.nif (T_De_SetVeloth_I_Rail_01 and _02)
- Widened them ever so slightly so that their edges will bleed into the VelothiSmall columns a tiny bit - Fixed the UV stretching on the top part of 01 - Fixed the slight UV distortion on the dark trim
A T_Com_Subst potion (by analogy to drinks) made by pressing olives that grow in the border regions between Cyrodiil and Hammerfell. Possible effects: Restore Fatigue/ Health, Fortify Agility. Feel free to come up with your own ideas for effects. You can use the "Sweet Wine Technique" (i.e. take a vanilla bottle and put a label on it) or, even better, make a unique model for it. Pictures of old olive oil bottles for reference (Southern France)
Includes: Balance tweaks to the Blind Stalker goblins, leveled lists (weapons/shields/loot) for the Blind Stalker goblins, an unique ability for the Blind Stalker goblins, and Poisonbloom effect activator and its associated spell.
Nord and Breton reskins of the GCPoor ladders made by Shtou for PC. Skinned as basic lower class statics; not really something that warrants richer versions in my opinion.
Models based off a modfied version of normal dunemer triolith shrines that are designed for use in alcoves, house shrines or caves, IE area's where the large round altars currently in data are unusable. Currently needed for Kragenmoor.
Bookart made for the Abecean Shores maps. Aims to easily replace the existing Tamriel Data files, so image names are unchanged, even if they don't fit the contents anymore. Some other asset claim probably should be made for book text rewriting itself.
This happens because the script attempts to modify the black/grey/white rat creature, but none of them are placed in any cells. The fix just places them into the TD holding cells.