Closed (Rejected)

Shipal Shin cave set transition pieces

Requesting CaveSH transition pieces to Velothi, Daedric and Ayleid tilesets.

While working on an ancestral tomb claim in the Shipal-Shin, I found out that making a transition from caveSH to Velothi tileset (to create a dug out tunnel to bypass a cave-in), that it looks very cobbly (see picture below). After some conversations with Cicero and MinerMan in the Discord, I was advised to make this asset request as a lot of currently unclaimed interiors in the Shipal-Shin will require mixing Velothi, Daedric or Ayleid tilesets with the Shipal-Shin cave set.

Shinathi Sand Kwoom Raider Armor, Weapons, and Shirt

Concept art for a Shipal Shin region sand kwoom raider jockey, sand kwoom raider armor types (sand kwoom shell), sand kwoom shell weapons and additionally a common shirt made of sand kwoom wool. Armor would probably take higher priority than the rest of the set, some of the weapons may be redundant due to chitin saturation, but the spear is a part of raider identity as it doubles as a Kwoom herding staff (overall maybe low-mid priority?) Art by Tammilisäke.

Dead Animals

Dead container versions of existing animals (in death pose), with blood and perhaps exposed bones and organs. For predator dens and maybe hunter camps too.

- Elk
- Horker
- Horse
- Cow
- Mammoth
- Goat

Old thread

More Morag Tong, Netch Leather and Chitin Helms by RuffinVangarr

Original concepts by Ateiggaer and Xeno. 

I think using some of these helms to spice up Morag Tong halls and memorable assassin npc's on the mainland would be nice. A few, like Xeno's helm and some others, could probably see more generic use as chitin variants or netch leather variants. Yes, permission was acquired, according to Ruffin all his assets are open perms.

 

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