Proposed

Wind Witch

Wind witch.
A fey type of creature physically manifesting as a dust-devil type of wind formation.

Background: An aggressive spirit of nature, not unlike the ice wraith of the icy wastes or the spriggan of the forests. Elemental spirits given life and appearance by their surroundings and sacred energies. The wind witch appears as whirling gust of wind, whose form is only discernible by the leaves and small twigs which are spiralled around its ghastly body. Common all over Skyrim, but often found in the wide plains and the remote wilderness.

Berghorn

Berghorn or horn yak. A domesticated cattle creature found in alpine regions. Herded for meat and milk, and used as pack animal in mountains. The older the get, the more horns they grow. Could include three versions: Young (few horns), old (many horns) and pack (young with saddle and goods packed on)

Ingredient: Berghorn meat.

Giant Clanstead Set

This claim is for a giant-specific architecture set.

The designs should be heavily modeled on Neolithic early human huts - adjusted for size, of course. Should look universally rough-hewn. Ideally it'd be nice to have two versions - one made of stone (for mountainsides) and another made of mostly mammoth parts (for the plains). Roughly 3-5 ext shells and associated ints for each variety would be ideal, for variety among the clansteads.

Old thread

Hjaalmarch Building Set

Architecture set for the Nords living in Hjaalmarch.

Crannogs
Simple, circular dwellings, made out of reefs and wood, possibly with minor stone elements. Built on stilts. Somewhat similar to the simple Reachman huts, and with a fireplace in the middle, possibly placed on a flat rock. Should feature some sort of wooden carvings or other elements and details to give them a bit of Nordic flavour, rather than being just crannogs.

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