Proposed

Ordolane's Bestiary (expansion)

This is intended as an expansion to Ordolane's Bestiary. Currently, the bestiary contains volumes 9, 11, and 17. While I don't intend to fill in the entirety of the remaining volumes (1-8, 10, and 12-16 if we're assuming 17 was the final volume), I do intend to write a good 2 or 3, maybe 4 other volumes. This page will contain each volume, posted as I finish writing them. Some general quirks I noticed in the other volumes I'm carrying over:

Wayrest White Steel set (replacement Breton Blades set)

This regards the assets which have been merged into tamriel data as the Wayrest artisan steel blades set, see https://www.tamriel-rebuilt.org/asset/breton-blades-set

The blades in question resemble a sword from the The Legend of Zelda franchise too much and should be replaced with an alternative that suits our purposes better.

Moon Wisdom

This is just me trying to give the Khajiit moon-religion (the illusion of) more depth, as well as provide a Khajiit perspective on metaphysics. To do this I give the lunar lattice a way more spiritual and metaphysical significance beyond their concrete influence on Khajiit bodies. Could be placed in bookshops or the Elsweyr mission in Ebonheart. Still a work in progress.
By Gnomey's comments, the tone has been altered to be less severe, less straightforwardly Buddhist.

 

goblin variants

Made an asset page to collect goblin creature meshes as they get completed.

Working on animation edits then will work on visual edits, perhaps even some weapons and items.

->Goblin1 kf animation file is done. Added notetracks for throwing weapons and spell casting.

Weapon bone in the nif will need adjustment to hold regular weapons properly. Bethesda made it fit only the goblin sword.

Flesh Flies (black marsh/deshaan)

Swarm of flies that orignate from black marsh that have spread into the bottom parts of the deshaan, salt washes and mudflats.

Could be the same anim as photodragons, but different mesh and texture. So cannot be killed.
Has a script that allows it to cycle movement on an X and Y axis. If player comes into contact, starts draining health like lava does. Have SFX associated with the activator (flies sound).

Pages

Subscribe to RSS - Proposed