NPC

Kamal Race

Kamal race for use in the Bal Foyen caverns beneath Andothren (as ghosts), in PI's northern and eastern regions, and potentially further afield (like Nohept dir-Kamal).

Concept art by Dharma, heavenlee, Tammilisäke, Tammilisäke, and unknown (respectively)

Chimeri-Quey race

A race for the Chimeri-Quey of Cathnoquey for inter-project use.

The Chimeri-Quey are descended from Chimer who migrated east across the ocean seeking the prophet Veloth who they believe journeyed continually east rather than dying and who now live in flottila-cities around the islands of Cathnoquey

Vanilla friendly Argonian hair rework

The meshes for the Argonian hairs currently present in data (originially created by Silaria) are unfirtunately a bad fit for vanilla art style. All of them are being both very high poly and overly detailed. I cleaned them up a bit before but I think they deserve a full rework. Included here are two hair meshes I've finished with for now, plus screenshots of a third currently in progress (mine vs Sil's). When making these I'm trying to copy directly from the general poly range of the corresponding vanilla meshes.
 

Asset Request: Unique Head/Hair for Alandro Sul

During the Foul Murder questline the players will meet the spirit of Alandro Sul. Sul is an important historic figure and deserves a unique look. There's (apparently) no official artwork for Alandro Sul and not much more unofficial artwork either. This one here seems like the most sensible one: https://i.pinimg.com/736x/5e/83/99/5e8399bf25fc349fdb89410d3421b15d--the...

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