This esp is essentially an expansion on the 2 Aimrah bounties added in the TR_LakeAndaramNorth section file. It adds 4 new bounties to the hetmen around Roa Dyr, bringing the total to 6. Specifically the hetmen of Aimrah, Felms Ithul, Dondril, and Vhul. As such, this esp REQUIRES TR_Mainland, TR_IndorilThirr, and TR_LakeAndaramNorth to work properly.
A minor Quest that allows the player to leave Khalaan at any time as Teleportation is disabled in the Realm. There is a Daedroth (named Thul Nadaa) in the medium zone #1, near House_07.
Reward Unique guar toy with passive effects when held by player? Or a small bit of gold and the progressing of the questline if part of a series of quests.
Short Summary Help this Hlaalu noble get an advantage over a rival of his.
https://www.tamriel-rebuilt.org/claims/headless The player finds a talking skull. It turns out to be the head of an ancestor guardian (some sort of intelligent bonewalker?) that an adventurer knocked off its body, and now it can't move around on its own. It tells the story of how the body killed the adventurer but then wandered off and fell off a cliff/into a river/etc and was destroyed. The skull asks the player to take it to its family so it can be properly reinstated.
Find 7 ancient scrolls with daedric runes inscriped on them that are found in a hidden part in an ancestral tomb. Player has a chance to talk to many appraisers when the scrolls are in their inventory as a dialogue topic for pawnbrokers and book sellers "ancient scrolls". And see who is willing to buy it for the most gold through a topic entry.
Pawnbroker in one town will offer 100 each. One in another town will offer 130 each. Until eventually one in a city will offer 250 each.
A patron of a local tavern in Hlan Oek offers you the deal of a lifetime, a manor overlooking the Thirr for only one thousand septims. When you pay, he gives you the gold and tells you the house is the one on the edge of town.
Upon trying the lock, you get the message "Your key does not fit the lock."
When you return to the tavern the seller is gone, and the other bar guests laugh at how easily you got scammed.
Hey, so I just found out about this website and noticed that you guys need some quest design, so I thought I could help out by giving my take on a simple quest. (DISCLAIMER: I have only played Skyrim, and only a little bit of oblivion. I have not played this mod at all. I just wanted to provide a simple quest that can possibly be added to the game.)
The quest would start out by the player being greeted by a Khajit as soon as they are in their range. This would probably take place in a town of sorts.