The exterior cell of Bessarnamidan daedric ruin has a farmhouse in it. So, it's weird and unusuall to exit a farmhouse and read on the exit load door: Bessarnamidan. Makes you think it teleports you inside the daedric ruins.
My suggestion is to move the farmhouse or somehow rotate it so the load doors would be in a neighboring wilderness cell.
Stream on old Gorne (41, -29) uses still water pieces or flowing but in wrong direction. Also they could be better aligned to waterfalls. As now there are many gaps and caspering places.
There are currently 22 instances of the Abacean variant of dried slaughterfish in the Narsis section - while I can see this being an expensive import for some wealthy narsis nobles, it seems far too widespread, and even shows up in the fishery, which is supposed to contain fresh fish caught in the Thirr. The use of these items should probably be cut down, and its id should probably reflect its abacean origins to prevent further misuse.
There's a "hole" in a rock formation so that it's possible to see the inside of the rock meshes which looks unintentional (see attached screenshot). An additional piece of terrain should be placed to cover up this hole
Im getting sounds played like theyre samples in the Coronati Basin Region, as in theyll play for like 5 or so seconds, stop for a couple seconds then play another soundfile for 5 or so seconds. I put in a command in lua on console command, maybe this can help you! At first, I thought this was an issue related to AURA but it is just region sounds as I'm told.