Moved to the claims browser: https://www.tamriel-rebuilt.org/claims/sheos-box-fun
Transferred from forum posting June 30th, 2016. Not all comments on the original thread have been acknowledged or responded to by original designer. This quest also needs a location chosen and a special interior created for it.
http://www.tamriel-rebuilt.org/forum/misc-sheos-box-o-fun
A miscellaneous quest, which can be set anywhere (because the main action is in an interior cell)
Sheorograd dropped his favorite stuffed guar someplace inside his broom closet, but just can't find it again. If you can manage to find it, he'll reward you appropriately. It's probably not dangerous in there.
Agreeing to this, you find yourself suddenly in an interior cell, a boring room, with a door. You enter the door and find yourself in yet another room, but this one is stranger-- tipped sideways, and the chairs are floating. Or maybe the room is strangely small, or upsidown, or gigantic. In any case, you're in a house or cave designed by MC Escher at his worst, or Sheogorath on a normal day, and now your task is to find Mr Fluffles and get out.
Sheo's box o' fun may feature:
Rooms tipped sideways or upsidown
Floating things
Doors that lead to random places
Doors that don't lead back to where you were even though you just came through them
Doors that are very small
Rooms that are very jumbled
Confusion
Rooms that are scaled very big or scaled very small
Weird things
Rooms that are inside out
Geometry that would make a Tardis dizzy
Strictly speaking, the point of this quest is "have puzzling fun but also find this one item to get a reward" so it is very simple quest-wise, and is more like an interesting dungeon than an involved quest. The setup makes it a quest and gives you a reason not to just teleport out of there.
Comments
As a note, this quest idea is
As a note, this quest idea is open for anyone to develop if they have an idea to improve it.
Does: concepts, textures, youtube vids, admin stuff e.g. PR, handbook, assets, small website things. Activity level: wildly unpredictable. Still active. Find me on Discord.
Maybe this could use the
Maybe this could use the creatures from here: http://www.nexusmods.com/morrowind/mods/44689/?
This is the first time I have
This is the first time I have seen this actually. It shares some ideas I had for this quest here: https://www.tamriel-rebuilt.org/asset/wabbajack-quest
EDIT: Deleting the Wabbajack quest (from the link above), for this (Sheo's Box of Fun) will be the new quest for it. This will stop two quests that do the same thing to just 1 quest that does the job for both of them.
FINISHED!!!
Finished the interior, NPC, Dialogue, and the quest. Download Wabbajack asset before reviewing (esp not needed): https://www.tamriel-rebuilt.org/asset/wabbajack
To start the quest, speak to Dervenin (bosmer) in Veransaris, Shrine, Manic Library (the deadric shrine near Andothren).
Newest version has the the
Newest version has the the starting location moved from Veranzaris to Raal Grotto. Includes Dialogue fixes and some interior fixes.
Quick Fix. Newest esp
Quick Fix. Newest esp Includes a missing curse script for some of the guar toys. (2019-02-01)
Reviewing the interior.
Reviewing the interior.
Interior Review Only: Clean:
Interior Review Only:
Clean: Yes.
Lighting: Good.
Northmarker: Set and Good.
Floaters:
tr_m4_sheo_guar_real: Floated too much.
Bleeders:
furn_com_rm_bench_02: Bleeded.
furn_com_rm_bookshelf_02: Bleeded.
furn_de_table10: Bleeded and also in a position where it was too easy to see that the mesh has no bottom.
Others:
Fixed all the guar toys and reordered the bookcases they were in to no bleed anymore.
Note from Reviewer: Nice looking int, but please do not forget our Quality Standards when it comes to interior development.
Thank you Fürst :)
Thank you Fürst :)
I've went off from Fürst Thal
I've went off from Fürst Thal's file (thanks Thal!) and fixed a few quest issues, too (tr_sheo_after_both_reviews.esp):
- Dialogue typos fixed. In particular, removed the "a" in "He seems desperate for me to find a someone known as Fluffles in the lost rooms of Sheogorath.".
- Dervenin was physically standing in the way; moved him.
- Exterior cell (3, -15) was edited for no reason. Deleted.
- Scripts optimized somewhat and also documented better.
- One of the scripts had an ID identical to an object's ID. Renamed the script.
Thanks Cicero!
As this iis ready to merge.
As this is ready to merge. Does this mean I get my Quest Dev Badge? :D