Version:
Active:
Released
Checked out:
No
File versions:
Description
Workflow
This is the file where dialogue, quests, and claims for Old Ebonheart should be merged. Do not edit this file without also loading TR_Mainland.esp, and do not merge other esps into it without also loading TR_Mainland.esm! (see editing guidelines)
Development Plan
The Ebon Tower interiors need to be finished and merged, then the rest of the NPCs and Quests need to be developed. The southern field with the Aanthirin flora needs a bit more detailing so that the border between the OE and Indoril-Thirr section is not so obvious.
Comments
Misc issues in the sewers or
Misc issues in the sewers or latest rumors
Also copying a list of bugs from first post (previous posts for this section are in page 1)
Can't walk down some stairs in OE
OE “A Criminal Lawyer”
Slavehunters in OE file
TR_OE_CuriaArmisticeSCP script can't be stolen twice
- some nonexistent T_D IDs remaining
- minor bugs
- NPCs without autocalc
- Malarunubi narrow passage collision issues
- collection of bugs in Thirr /OE
– some NPCs may still be unintended trainers (list)
Guild of Fighters - coordinates in this post
T_Imp_SetMw_I_Pillar_01 Old Ebonheart, Guild of Fighters 3648 576 11712 "flickering"
in_c_wall_rich Old Ebonheart, Guild of Fighters 3648 -192 11712 "slight flickering"
in_c_wall_rich Old Ebonheart, Guild of Fighters 4160 -704 11712 "slight flickering"
T_Imp_SetMw_I_Pillar_01 Old Ebonheart, Guild of Fighters 4416 576 11712 "flickering"
T_Imp_SetMw_I_RichRoof_01 Old Ebonheart, Guild of Fighters 4032 -192 12224 "flickering"
T_Imp_SetMw_I_RichRoof_01 Old Ebonheart, Guild of Fighters 4160 -448 12224 "flickering"
T_Imp_SetMw_I_Pillar_01 Old Ebonheart, Guild of Fighters 3904 1088 11968 "flickering"
in_c_wall_rich Old Ebonheart, Guild of Fighters 4160 -704 11968 "flickering"
in_com_traptop_01 Old Ebonheart, Grand Chapel of Talos: Towers -1328 0 3180 "coming from this trapdoor = sends a bit too far forwards, chin into plants"
TR_sc_m3-278_placeholder Old Ebonheart, Imperial Archaeological Society: Top Floor missing assets have been named "blank scrolls" for now
ownerships:TR_m3_Sallus Pepander Old Ebonheart (6,-19) "vanilla isn't respectful of nolore for trader class, many topics - if these aren't supposed to have any other dialogue give them another or make a custom StallVendor class"
TR_m3_Izon Old Ebonheart, Hostel of Stendarr's Mercy "is this where freed slaves go? should dialogue indicate that?"
TR_m3_Potemus Marolus Old Ebonheart, Imperial Navy Command Post "might need nolore"
should be already fixed:
New file
New file 2018-03-20
Fixed prison marker
Merged quest "Kneading the Dough"
Reverted temple helm on TR_m3_OE_DukeGuard
Fixed redundant checks in OE NPC scripts
Fixed scripts TR_m3_NPC_OE_StabbyJak TR_m3_NPC_OE_Reynant
Fixed redundant MenuMode in scripts that just block OnActivate
Fixed some dialogue results
Cleaned Mainland and Data records
Recompiled all scripts
Fixed most bad IDs. Translation file for ongoing claims here (recompile scripts)
IDs not fixed need to be checked with T_Data duplicates first:
deleted records:
Not quite the newest file
Not quite the newest file that I'm using, but:
* Quest tr_m3_oe_deadlytreasure is broken if I start it the "wrong way". If I enter the treasury from the sewers and take the lightning crystal, then talk to Lloras, then I get the following pointless dialogue and no quest: https://www.dropbox.com/s/656qgb6dpgx2wix/bug-oe-23mar2018.png?dl=0
* Journal tr_m3_oe_ghoulbusiness 80: I don't think "procure him with fresh cadavers" is correct. Either "provide him with" or "procure fresh cadavers for him"?
Updated with various merges
Updated with various merges and the following things:
As such, this now requires the TR_TD_Data Addon!
For TR_m3_Votus Titonian,
For TR_m3_Votus Titonian, could his greeting be changed to " . . .It's not advisable to enter
theStendarr's Tower. The haunting hasgonegotten worse."I made the change in my
I made the change in my Stendarr Tower Haunting.esp, and I'll upload it soon.
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